Sculpt: Fix #109112: Connected island code broken for multires
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@@ -6402,7 +6402,7 @@ void SCULPT_topology_islands_ensure(Object *ob)
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*static_cast<uint8_t *>(
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SCULPT_vertex_attr_get(vertex2, ss->attrs.topology_island_key)) = island_nr;
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SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vertex2, ni) {
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SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN (ss, vertex2, ni) {
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if (visit.add(ni.vertex) && SCULPT_vertex_any_face_visible_get(ss, ni.vertex)) {
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stack.append(ni.vertex);
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}
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