Cleanup: Improve precompiled header for USD
Improve the selection of headers included in the precompiled header. This reduces build time of the full `io/usd` directory by 12 to 19%. Laptop i7-8750h: Average 30.3 sec --> 24.5 sec Desktop i7-13700k: Average 12.1 sec --> 10.7 sec Pull Request: https://projects.blender.org/blender/blender/pulls/140418
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committed by
Jesse Yurkovich
parent
8404228aeb
commit
9353fc280d
@@ -3,8 +3,11 @@
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include <pxr/pxr.h>
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#include <pxr/usd/sdf/layer.h>
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#include <pxr/usd/usd/object.h>
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#include <pxr/usd/usd/prim.h>
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#include <pxr/usd/usd/primData.h>
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#include <pxr/usd/usdGeom/xformable.h>
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#include <pxr/usd/usdShade/material.h>
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#include <pxr/imaging/hd/sceneDelegate.h>
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#include <pxr/imaging/hd/tokens.h>
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