BGE 2dFilters: Revert of part of own commit [rev. 19687]
Therefore we still need to find a better way to solve this problem: [#18154] 2dFilter and motion blur should run only once to all the scenes: http://projects.blender.org/tracker/?func=detail&aid=18154&group_id=9&atid=127
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@@ -906,9 +906,6 @@ void KX_KetsjiEngine::Render()
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}
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} // if(m_rasterizer->Stereo())
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// run the 2dfilters and motion blur once for all the scenes
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PostRenderFrame();
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EndFrame();
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}
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@@ -1284,6 +1281,9 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
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scene->GetPhysicsEnvironment()->debugDrawWorld();
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m_rasterizer->FlushDebugLines();
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//it's running once for every scene (i.e. overlay scenes have it running twice). That's not the ideal.
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PostRenderFrame();
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}
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void KX_KetsjiEngine::PostRenderFrame()
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