Fix 3D "View Selected" skip camera option

This commit is contained in:
Campbell Barton
2019-03-07 12:22:56 +11:00
parent d21809dd72
commit 951c8e53f4

View File

@@ -2898,7 +2898,8 @@ static int viewselected_exec(bContext *C, wmOperator *op)
for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
if (BASE_SELECTED(v3d, base_eval)) {
if (skip_camera && base_eval->object == v3d->camera) {
Object *ob = DEG_get_original_object(base_eval->object);
if (skip_camera && ob == v3d->camera) {
continue;
}