UI: un-indent tooltip text for WORLD_OT_convert_volume_to_mesh
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@@ -7,10 +7,8 @@ import bmesh
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class WORLD_OT_convert_volume_to_mesh(bpy.types.Operator):
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"""
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Convert the volume of a world to a mesh.
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The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly"""
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"""Convert the volume of a world to a mesh. """ \
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"""The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly"""
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bl_label = "Convert Volume"
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bl_options = {'REGISTER', 'UNDO'}
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bl_idname = "world.convert_volume_to_mesh"
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