Eevee: Silence warning
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@@ -350,7 +350,7 @@ void EEVEE_lights_cache_shcaster_material_add(
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void EEVEE_lights_cache_finish(EEVEE_SceneLayerData *sldata)
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{
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EEVEE_LampsInfo *linfo = sldata->lamps;
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DRWTextureFormat shadow_pool_format;
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DRWTextureFormat shadow_pool_format = DRW_TEX_R_32;
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/* Setup enough layers. */
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/* Free textures if number mismatch. */
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