minor cleanup
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@@ -388,7 +388,8 @@ int rast_scan_fill(struct r_fill_context *ctx, struct poly_vert *verts, int num_
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return 1;
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}
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int PLX_raskterize(float (*base_verts)[2], int num_base_verts, float *buf, int buf_x, int buf_y)
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int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
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float *buf, int buf_x, int buf_y)
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{
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int i; /* i: Loop counter. */
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struct poly_vert *ply; /* ply: Pointer to a list of integer buffer-space vertex coordinates. */
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@@ -718,13 +719,17 @@ int rast_scan_feather(struct r_fill_context *ctx,
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}
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int PLX_raskterize_feather(float (*base_verts)[2], int num_base_verts, float (*feather_verts)[2], int num_feather_verts,
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float *buf, int buf_x, int buf_y)
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float *buf, int buf_x, int buf_y)
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{
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int i; /* i: Loop counter. */
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struct poly_vert *ply; /* ply: Pointer to a list of integer buffer-space vertex coordinates. */
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struct poly_vert *fe; /* fe: Pointer to a list of integer buffer-space feather vertex coords. */
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struct r_fill_context ctx = {0};
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/* for faster multiply */
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const float buf_x_f = (float)buf_x;
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const float buf_y_f = (float)buf_y;
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/*
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* Allocate enough memory for our poly_vert list. It'll be the size of the poly_vert
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* data structure multiplied by the number of verts.
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@@ -749,12 +754,12 @@ int PLX_raskterize_feather(float (*base_verts)[2], int num_base_verts, float (*f
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* drawn will be 1.0f in value, there is no anti-aliasing.
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*/
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for (i = 0; i < num_base_verts; i++) { /* Loop over all verts. */
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ply[i].x = (base_verts[i][0] * buf_x) + 0.5f; /* Range expand normalized X to integer buffer-space X. */
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ply[i].y = (base_verts[i][1] * buf_y) + 0.5f; /* Range expand normalized Y to integer buffer-space Y. */
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ply[i].x = (int)((base_verts[i][0] * buf_x_f) + 0.5f); /* Range expand normalized X to integer buffer-space X. */
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ply[i].y = (int)((base_verts[i][1] * buf_y_f) + 0.5f); /* Range expand normalized Y to integer buffer-space Y. */
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}
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for (i = 0; i < num_feather_verts; i++) { /* Loop over all verts. */
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fe[i].x = (feather_verts[i][0] * buf_x) + 0.5f; /* Range expand normalized X to integer buffer-space X. */
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fe[i].y = (feather_verts[i][1] * buf_y) + 0.5f; /* Range expand normalized Y to integer buffer-space Y. */
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fe[i].x = (int)((feather_verts[i][0] * buf_x_f) + 0.5f); /* Range expand normalized X to integer buffer-space X. */
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fe[i].y = (int)((feather_verts[i][1] * buf_y_f) + 0.5f); /* Range expand normalized Y to integer buffer-space Y. */
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}
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ctx.rb.buf = buf; /* Set the output buffer pointer. */
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