Cleanup: Remove redundant writing of old face set type

Face sets are now always saved with the generic float type
This commit is contained in:
Hans Goudey
2023-05-17 14:34:52 -04:00
parent d41021a7d4
commit 9bdfb15e98

View File

@@ -5181,9 +5181,6 @@ void CustomData_blend_write(BlendWriter *writer,
case CD_PAINT_MASK:
BLO_write_raw(writer, sizeof(float) * count, static_cast<const float *>(layer.data));
break;
case CD_SCULPT_FACE_SETS:
BLO_write_raw(writer, sizeof(float) * count, static_cast<const float *>(layer.data));
break;
case CD_GRID_PAINT_MASK:
write_grid_paint_mask(writer, count, static_cast<const GridPaintMask *>(layer.data));
break;