Multires: implement reshape operation
The one which is used by applying deformation modifiers on the multires.
This commit is contained in:
@@ -82,7 +82,7 @@ struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
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struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
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struct ModifierData *lastmd);
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struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
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int multires_get_level(struct Scene *scene, struct Object *ob, const struct MultiresModifierData *mmd,
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int multires_get_level(const struct Scene *scene, const struct Object *ob, const struct MultiresModifierData *mmd,
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bool render, bool ignore_simplify);
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struct DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
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struct Object *ob);
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@@ -94,13 +94,6 @@ void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Scene
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void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *ob, int updateblock, int simple);
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void multiresModifier_sync_levels_ex(
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struct Scene *scene, struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
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int multiresModifier_reshape(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
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struct Object *dst, struct Object *src);
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int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
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struct Object *ob, struct DerivedMesh *srcdm);
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bool multiresModifier_reshapeFromDeformModifier(
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struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
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struct Object *ob, struct ModifierData *md);
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void multires_stitch_grids(struct Object *);
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@@ -121,4 +114,28 @@ void multires_topology_changed(struct Mesh *me);
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void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
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int mdisp_rot_face_to_crn(struct MVert *mvert, struct MPoly *mpoly, struct MLoop *mloops, const struct MLoopTri *lt, const int face_side, const float u, const float v, float *x, float *y);
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/* Reshaping, define in multires_reshape.c */
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bool multiresModifier_reshape(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
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struct Object *dst, struct Object *src);
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bool multiresModifier_reshapeFromDeformModifier(
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struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
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struct Object *ob, struct ModifierData *md);
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/* Subdivision integration, defined in multires_subdiv.c */
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struct SubdivSettings;
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struct SubdivToMeshSettings;
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void BKE_multires_subdiv_settings_init(
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struct SubdivSettings *settings,
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const struct MultiresModifierData *mmd);
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void BKE_multires_subdiv_mesh_settings_init(
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struct SubdivToMeshSettings *mesh_settings,
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const struct Scene *scene,
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const struct Object *object,
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const struct MultiresModifierData *mmd,
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const bool use_render_params);
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#endif /* __BKE_MULTIRES_H__ */
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@@ -155,6 +155,8 @@ set(SRC
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intern/modifier.c
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intern/movieclip.c
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intern/multires.c
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intern/multires_reshape.c
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intern/multires_subdiv.c
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intern/nla.c
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intern/node.c
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intern/object.c
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@@ -359,7 +359,7 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_f
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return mmd;
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}
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int multires_get_level(Scene *scene, Object *ob, const MultiresModifierData *mmd,
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int multires_get_level(const Scene *scene, const Object *ob, const MultiresModifierData *mmd,
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bool render, bool ignore_simplify)
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{
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if (render)
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@@ -421,70 +421,6 @@ void multires_force_render_update(Object *ob)
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multires_force_update(ob);
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}
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int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd,
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Object *ob, DerivedMesh *srcdm)
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{
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DerivedMesh *mrdm = get_multires_dm(depsgraph, scene, mmd, ob);
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if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) {
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multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm));
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multires_dm_mark_as_modified(mrdm, MULTIRES_COORDS_MODIFIED);
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multires_force_update(ob);
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mrdm->release(mrdm);
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return 1;
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}
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if (mrdm) mrdm->release(mrdm);
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return 0;
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}
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/* Returns 1 on success, 0 if the src's totvert doesn't match */
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int multiresModifier_reshape(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src)
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{
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DerivedMesh *srcdm = mesh_get_derived_final(depsgraph, scene, src, CD_MASK_BAREMESH);
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return multiresModifier_reshapeFromDM(depsgraph, scene, mmd, dst, srcdm);
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}
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bool multiresModifier_reshapeFromDeformModifier(
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struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd,
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Object *ob, ModifierData *md)
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{
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DerivedMesh *dm, *ndm;
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int numVerts;
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float (*deformedVerts)[3];
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const ModifierEvalContext mectx = {depsgraph, ob, 0};
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if (multires_get_level(scene, ob, mmd, false, true) == 0) {
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return false;
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}
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/* Create DerivedMesh for deformation modifier */
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dm = get_multires_dm(depsgraph, scene, mmd, ob);
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numVerts = dm->getNumVerts(dm);
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deformedVerts = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "multiresReshape_deformVerts");
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dm->getVertCos(dm, deformedVerts);
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modifier_deformVerts_DM_deprecated(md, &mectx, dm, deformedVerts, numVerts);
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ndm = CDDM_copy(dm);
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CDDM_apply_vert_coords(ndm, deformedVerts);
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MEM_freeN(deformedVerts);
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dm->release(dm);
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/* Reshaping */
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bool result = (multiresModifier_reshapeFromDM(depsgraph, scene, mmd, ob, ndm) != 0);
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/* Cleanup */
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ndm->release(ndm);
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return result;
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}
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/* reset the multires levels to match the number of mdisps */
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static int get_levels_from_disps(Object *ob)
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{
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467
source/blender/blenkernel/intern/multires_reshape.c
Normal file
467
source/blender/blenkernel/intern/multires_reshape.c
Normal file
@@ -0,0 +1,467 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/multires_reshape.c
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_math_vector.h"
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#include "BKE_library.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_subdiv.h"
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#include "DEG_depsgraph_query.h"
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/* TODO(sergey): De-duplicate with subdiv_displacement_multires.c. */
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/* Coordinates within grid has different convention from PTex coordinates.
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* This function converts the latter ones to former.
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*/
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BLI_INLINE void ptex_uv_to_grid_uv(const float ptex_u, const float ptex_v,
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float *r_grid_u, float *r_grid_v)
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{
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*r_grid_u = 1.0f - ptex_v;
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*r_grid_v = 1.0f - ptex_u;
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}
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/* Simplified version of mdisp_rot_face_to_crn, only handles quad and
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* works in normalized coordinates.
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*
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* NOTE: Output coordinates are in ptex coordinates.
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*/
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BLI_INLINE int rotate_quad_to_corner(const float u, const float v,
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float *r_u, float *r_v)
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{
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int corner;
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if (u <= 0.5f && v <= 0.5f) {
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corner = 0;
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*r_u = 2.0f * u;
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*r_v = 2.0f * v;
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}
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else if (u > 0.5f && v <= 0.5f) {
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corner = 1;
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*r_u = 2.0f * v;
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*r_v = 2.0f * (1.0f - u);
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}
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else if (u > 0.5f && v > 0.5f) {
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corner = 2;
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*r_u = 2.0f * (1.0f - u);
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*r_v = 2.0f * (1.0f - v);
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}
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else if (u <= 0.5f && v >= 0.5f) {
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corner = 3;
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*r_u = 2.0f * (1.0f - v);
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*r_v = 2.0f * u;
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}
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else {
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BLI_assert(!"Unexpected corner configuration");
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}
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return corner;
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}
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BLI_INLINE void construct_tangent_matrix(float tangent_matrix[3][3],
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const float dPdu[3],
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const float dPdv[3],
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const int corner)
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{
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if (corner == 0) {
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copy_v3_v3(tangent_matrix[0], dPdv);
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copy_v3_v3(tangent_matrix[1], dPdu);
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mul_v3_fl(tangent_matrix[0], -1.0f);
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mul_v3_fl(tangent_matrix[1], -1.0f);
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}
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else if (corner == 1) {
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copy_v3_v3(tangent_matrix[0], dPdu);
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copy_v3_v3(tangent_matrix[1], dPdv);
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mul_v3_fl(tangent_matrix[1], -1.0f);
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}
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else if (corner == 2) {
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copy_v3_v3(tangent_matrix[0], dPdv);
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copy_v3_v3(tangent_matrix[1], dPdu);
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}
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else if (corner == 3) {
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copy_v3_v3(tangent_matrix[0], dPdu);
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copy_v3_v3(tangent_matrix[1], dPdv);
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mul_v3_fl(tangent_matrix[0], -1.0f);
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}
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cross_v3_v3v3(tangent_matrix[2], dPdu, dPdv);
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normalize_v3(tangent_matrix[0]);
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normalize_v3(tangent_matrix[1]);
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normalize_v3(tangent_matrix[2]);
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}
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/* =============================================================================
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* Reshape internal functionality..
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*/
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typedef struct MultiresReshapeContext {
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Subdiv *subdiv;
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Object *object;
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const Mesh *coarse_mesh;
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MDisps *mdisps;
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const float (*deformed_verts)[3];
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int num_deformed_verts;
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int grid_size;
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} MultiresReshapeContext;
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static bool multires_reshape_topology_info(
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const SubdivForeachContext *foreach_context,
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const int num_vertices,
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const int UNUSED(num_edges),
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const int UNUSED(num_loops),
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const int UNUSED(num_polygons))
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{
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MultiresReshapeContext *ctx = foreach_context->user_data;
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if (num_vertices != ctx->num_deformed_verts) {
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return false;
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}
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return true;
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}
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static void multires_reshape_vertex_copy_to_next(
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MultiresReshapeContext *ctx,
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const MPoly *coarse_poly,
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const int current_corner,
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const MDisps *current_displacement_grid,
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const int current_grid_x, const int current_grid_y)
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{
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const int grid_size = ctx->grid_size;
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const int next_current_corner = (current_corner + 1) % coarse_poly->totloop;
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MDisps *next_displacement_grid = &ctx->mdisps[
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coarse_poly->loopstart + next_current_corner];
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const int next_grid_x = 0;
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const int next_grid_y = current_grid_x;
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const int current_index = current_grid_y * grid_size + current_grid_x;
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const int next_index = next_grid_y * grid_size + next_grid_x;
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float *next_displacement = next_displacement_grid->disps[next_index];
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copy_v3_v3(next_displacement,
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current_displacement_grid->disps[current_index]);
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SWAP(float, next_displacement[0], next_displacement[1]);
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next_displacement[0] = -next_displacement[0];
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}
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static void multires_reshape_vertex_copy_to_prev(
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MultiresReshapeContext *ctx,
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const MPoly *coarse_poly,
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const int current_corner,
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const MDisps *current_displacement_grid,
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const int current_grid_x, const int current_grid_y)
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{
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const int grid_size = ctx->grid_size;
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const int prev_current_corner =
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(current_corner - 1 + coarse_poly->totloop) % coarse_poly->totloop;
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MDisps *prev_displacement_grid = &ctx->mdisps[
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coarse_poly->loopstart + prev_current_corner];
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const int prev_grid_x = current_grid_y;
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const int prev_grid_y = 0;
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const int current_index = current_grid_y * grid_size + current_grid_x;
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const int prev_index = prev_grid_y * grid_size + prev_grid_x;
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float *prev_displacement = prev_displacement_grid->disps[prev_index];
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copy_v3_v3(prev_displacement,
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current_displacement_grid->disps[current_index]);
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SWAP(float, prev_displacement[0], prev_displacement[1]);
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prev_displacement[1] = -prev_displacement[1];
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}
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static void copy_boundary_displacement(
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MultiresReshapeContext *ctx,
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const MPoly *coarse_poly,
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const int corner,
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const int grid_x, const int grid_y,
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const MDisps *displacement_grid)
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{
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if (grid_x == 0 && grid_y == 0) {
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for (int i = 0; i < coarse_poly->totloop; i++) {
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const int current_face_corner =
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(corner + i) % coarse_poly->totloop;
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MDisps *current_displacement_grid = &ctx->mdisps[
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coarse_poly->loopstart + current_face_corner];
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multires_reshape_vertex_copy_to_next(
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ctx,
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coarse_poly,
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current_face_corner,
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current_displacement_grid,
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0, 0);
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}
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}
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else if (grid_x == 0) {
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multires_reshape_vertex_copy_to_prev(
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ctx,
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coarse_poly,
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corner,
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displacement_grid,
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grid_x, grid_y);
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}
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else if (grid_y == 0) {
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multires_reshape_vertex_copy_to_next(
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ctx,
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coarse_poly,
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corner,
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displacement_grid,
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grid_x, grid_y);
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}
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}
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static void multires_reshape_vertex(
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MultiresReshapeContext *ctx,
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const int ptex_face_index,
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const float u, const float v,
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const int coarse_poly_index,
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const int coarse_corner,
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const int subdiv_vertex_index)
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{
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Subdiv *subdiv = ctx->subdiv;
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const int grid_size = ctx->grid_size;
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const Mesh *coarse_mesh = ctx->coarse_mesh;
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const MPoly *coarse_mpoly = coarse_mesh->mpoly;
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const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
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const int loop_index = coarse_poly->loopstart + coarse_corner;
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/* Evaluate limit surface. */
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float P[3], dPdu[3], dPdv[3];
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BKE_subdiv_eval_limit_point_and_derivatives(
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subdiv, ptex_face_index, u, v, P, dPdu, dPdv);
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/* Get coordinate and corner configuration.. */
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float grid_u, grid_v;
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MDisps *displacement_grid;
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int face_corner = coarse_corner;
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int grid_corner = 0;
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if (coarse_poly->totloop == 4) {
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float corner_u, corner_v;
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face_corner = rotate_quad_to_corner(u, v, &corner_u, &corner_v);
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grid_corner = face_corner;
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displacement_grid = &ctx->mdisps[loop_index + face_corner];
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ptex_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v);
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}
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else {
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displacement_grid = &ctx->mdisps[loop_index];
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ptex_uv_to_grid_uv(u, v, &grid_u, &grid_v);
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}
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/* Convert object coordinate to a tangent space of displacement grid. */
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float D[3];
|
||||
sub_v3_v3v3(D, ctx->deformed_verts[subdiv_vertex_index], P);
|
||||
float tangent_matrix[3][3];
|
||||
construct_tangent_matrix(tangent_matrix, dPdu, dPdv, grid_corner);
|
||||
float inv_tangent_matrix[3][3];
|
||||
invert_m3_m3(inv_tangent_matrix, tangent_matrix);
|
||||
float tangent_D[3];
|
||||
mul_v3_m3v3(tangent_D, inv_tangent_matrix, D);
|
||||
/* Write tangent displacement. */
|
||||
const int grid_x = (grid_u * (grid_size - 1) + 0.5f);
|
||||
const int grid_y = (grid_v * (grid_size - 1) + 0.5f);
|
||||
const int index = grid_y * grid_size + grid_x;
|
||||
copy_v3_v3(displacement_grid->disps[index], tangent_D);
|
||||
/* Copy boundary to the next/previous grids */
|
||||
copy_boundary_displacement(
|
||||
ctx, coarse_poly, face_corner, grid_x, grid_y, displacement_grid);
|
||||
}
|
||||
|
||||
static void multires_reshape_vertex_inner(
|
||||
const SubdivForeachContext *foreach_context,
|
||||
void *UNUSED(tls_v),
|
||||
const int ptex_face_index,
|
||||
const float u, const float v,
|
||||
const int coarse_poly_index,
|
||||
const int coarse_corner,
|
||||
const int subdiv_vertex_index)
|
||||
{
|
||||
MultiresReshapeContext *ctx = foreach_context->user_data;
|
||||
multires_reshape_vertex(
|
||||
ctx,
|
||||
ptex_face_index, u, v,
|
||||
coarse_poly_index,
|
||||
coarse_corner,
|
||||
subdiv_vertex_index);
|
||||
}
|
||||
|
||||
static void multires_reshape_vertex_corner(
|
||||
const struct SubdivForeachContext *foreach_context,
|
||||
void *UNUSED(tls_v),
|
||||
const int ptex_face_index,
|
||||
const float u, const float v,
|
||||
const int UNUSED(coarse_vertex_index),
|
||||
const int coarse_poly_index,
|
||||
const int coarse_corner,
|
||||
const int subdiv_vertex_index)
|
||||
{
|
||||
MultiresReshapeContext *ctx = foreach_context->user_data;
|
||||
multires_reshape_vertex(
|
||||
ctx,
|
||||
ptex_face_index, u, v,
|
||||
coarse_poly_index,
|
||||
coarse_corner,
|
||||
subdiv_vertex_index);
|
||||
}
|
||||
|
||||
static void multires_reshape_vertex_every_edge(
|
||||
const struct SubdivForeachContext *foreach_context,
|
||||
void *UNUSED(tls_v),
|
||||
const int ptex_face_index,
|
||||
const float u, const float v,
|
||||
const int UNUSED(coarse_edge_index),
|
||||
const int coarse_poly_index,
|
||||
const int coarse_corner,
|
||||
const int subdiv_vertex_index)
|
||||
{
|
||||
MultiresReshapeContext *ctx = foreach_context->user_data;
|
||||
multires_reshape_vertex(
|
||||
ctx,
|
||||
ptex_face_index, u, v,
|
||||
coarse_poly_index,
|
||||
coarse_corner,
|
||||
subdiv_vertex_index);
|
||||
}
|
||||
|
||||
static Subdiv *multires_subdiv_for_reshape(struct Depsgraph *depsgraph,
|
||||
/*const*/ Object *object,
|
||||
const MultiresModifierData *mmd)
|
||||
{
|
||||
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
||||
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
|
||||
Mesh *deformed_mesh = mesh_get_eval_deform(
|
||||
depsgraph, scene_eval, object_eval, CD_MASK_BAREMESH);
|
||||
SubdivSettings subdiv_settings;
|
||||
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
|
||||
Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, deformed_mesh);
|
||||
if (!BKE_subdiv_eval_update_from_mesh(subdiv, deformed_mesh)) {
|
||||
BKE_subdiv_free(subdiv);
|
||||
return NULL;
|
||||
}
|
||||
return subdiv;
|
||||
}
|
||||
|
||||
static bool multires_reshape_from_vertcos(struct Depsgraph *depsgraph,
|
||||
Object *object,
|
||||
const MultiresModifierData *mmd,
|
||||
const float (*deformed_verts)[3],
|
||||
const int num_deformed_verts,
|
||||
const bool use_render_params)
|
||||
{
|
||||
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
||||
Mesh *coarse_mesh = object->data;
|
||||
MultiresReshapeContext ctx = {
|
||||
.object = object,
|
||||
.coarse_mesh = coarse_mesh,
|
||||
.deformed_verts = deformed_verts,
|
||||
.mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS),
|
||||
.num_deformed_verts = num_deformed_verts,
|
||||
.grid_size = (1 << (mmd->totlvl - 1)) + 1,
|
||||
};
|
||||
SubdivForeachContext foreach_context = {
|
||||
.topology_info = multires_reshape_topology_info,
|
||||
.vertex_inner = multires_reshape_vertex_inner,
|
||||
.vertex_every_edge = multires_reshape_vertex_every_edge,
|
||||
.vertex_corner = multires_reshape_vertex_corner,
|
||||
.user_data = &ctx,
|
||||
};
|
||||
/* Initialize subdivision surface. */
|
||||
ctx.subdiv = multires_subdiv_for_reshape(depsgraph, object, mmd);
|
||||
if (ctx.subdiv == NULL) {
|
||||
return false;
|
||||
}
|
||||
/* Initialize mesh rasterization settings. */
|
||||
SubdivToMeshSettings mesh_settings;
|
||||
BKE_multires_subdiv_mesh_settings_init(
|
||||
&mesh_settings, scene_eval, object, mmd, use_render_params);
|
||||
/* Run all the callbacks. */
|
||||
BKE_subdiv_foreach_subdiv_geometry(
|
||||
ctx.subdiv,
|
||||
&foreach_context,
|
||||
&mesh_settings,
|
||||
coarse_mesh);
|
||||
BKE_subdiv_free(ctx.subdiv);
|
||||
return true;
|
||||
}
|
||||
|
||||
/* =============================================================================
|
||||
* Public entry points..
|
||||
*/
|
||||
|
||||
/* Returns truth on success, false otherwise.
|
||||
*
|
||||
* This function might fail in cases like source and destination not having
|
||||
* matched amount of vertices.
|
||||
*/
|
||||
bool multiresModifier_reshape(
|
||||
struct Depsgraph *UNUSED(depsgraph),
|
||||
Scene *UNUSED(scene),
|
||||
MultiresModifierData *UNUSED(mmd),
|
||||
Object *UNUSED(dst),
|
||||
Object *UNUSED(src))
|
||||
{
|
||||
/* TODO(sergey): Need to port to a new rehape routines. Old ones were
|
||||
* based on DerivedMesh and can not used anymore.
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
|
||||
bool multiresModifier_reshapeFromDeformModifier(
|
||||
struct Depsgraph *depsgraph,
|
||||
Scene *UNUSED(scene),
|
||||
MultiresModifierData *mmd,
|
||||
Object *object,
|
||||
ModifierData *md)
|
||||
{
|
||||
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
||||
/* Perform sanity checks and early output. */
|
||||
if (multires_get_level(scene_eval, object, mmd, false, true) == 0) {
|
||||
return false;
|
||||
}
|
||||
/* Create mesh for the multires, ignoring any further modifiers (leading
|
||||
* deformation modifiers will be applied though).
|
||||
*/
|
||||
Mesh *multires_mesh = get_multires_mesh(depsgraph, scene_eval, mmd, object);
|
||||
float (*deformed_verts)[3] = BKE_mesh_vertexCos_get(multires_mesh, NULL);
|
||||
/* Apply deformation modifier on the multires, */
|
||||
const ModifierEvalContext modifier_ctx = {.depsgraph = depsgraph,
|
||||
.object = object,
|
||||
.flag = 0};
|
||||
modifier_deformVerts_ensure_normals(
|
||||
md, &modifier_ctx, multires_mesh, deformed_verts,
|
||||
multires_mesh->totvert);
|
||||
const int num_deformed_verts = multires_mesh->totvert;
|
||||
BKE_id_free(NULL, multires_mesh);
|
||||
/* Reshaping */
|
||||
bool result = multires_reshape_from_vertcos(
|
||||
depsgraph,
|
||||
object,
|
||||
mmd,
|
||||
deformed_verts,
|
||||
num_deformed_verts,
|
||||
false);
|
||||
/* Cleanup */
|
||||
MEM_freeN(deformed_verts);
|
||||
return result;
|
||||
}
|
||||
64
source/blender/blenkernel/intern/multires_subdiv.c
Normal file
64
source/blender/blenkernel/intern/multires_subdiv.c
Normal file
@@ -0,0 +1,64 @@
|
||||
/*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2018 Blender Foundation.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Contributor(s): Sergey Sharybin.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/** \file blender/blenkernel/intern/multires_subdiv.c
|
||||
* \ingroup bke
|
||||
*/
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "DNA_mesh_types.h"
|
||||
#include "DNA_scene_types.h"
|
||||
|
||||
#include "BLI_utildefines.h"
|
||||
|
||||
#include "BKE_library.h"
|
||||
#include "BKE_mesh.h"
|
||||
#include "BKE_modifier.h"
|
||||
#include "BKE_multires.h"
|
||||
#include "BKE_subdiv.h"
|
||||
|
||||
void BKE_multires_subdiv_settings_init(
|
||||
SubdivSettings *settings,
|
||||
const MultiresModifierData *mmd)
|
||||
{
|
||||
settings->is_simple = (mmd->simple != 0);
|
||||
settings->is_adaptive = !settings->is_simple;
|
||||
settings->level = mmd->quality;
|
||||
settings->fvar_linear_interpolation =
|
||||
BKE_subdiv_fvar_interpolation_from_uv_smooth(mmd->uv_smooth);
|
||||
}
|
||||
|
||||
void BKE_multires_subdiv_mesh_settings_init(
|
||||
SubdivToMeshSettings *mesh_settings,
|
||||
const Scene *scene,
|
||||
const Object *object,
|
||||
const MultiresModifierData *mmd,
|
||||
const bool use_render_params)
|
||||
{
|
||||
const int level = multires_get_level(
|
||||
scene, object, mmd, use_render_params, false);
|
||||
mesh_settings->resolution = (1 << level) + 1;
|
||||
}
|
||||
@@ -142,44 +142,20 @@ static DerivedMesh *applyModifier(
|
||||
}
|
||||
|
||||
#ifdef WITH_OPENSUBDIV_MODIFIER
|
||||
static int subdiv_levels_for_modifier_get(const MultiresModifierData *mmd,
|
||||
const ModifierEvalContext *ctx)
|
||||
{
|
||||
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
|
||||
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
|
||||
return multires_get_level(
|
||||
scene, ctx->object, mmd, use_render_params, false);
|
||||
}
|
||||
|
||||
static void subdiv_settings_init(SubdivSettings *settings,
|
||||
const MultiresModifierData *mmd)
|
||||
{
|
||||
settings->is_simple = (mmd->simple != 0);
|
||||
settings->is_adaptive = !settings->is_simple;
|
||||
settings->level = mmd->quality;
|
||||
settings->fvar_linear_interpolation =
|
||||
BKE_subdiv_fvar_interpolation_from_uv_smooth(mmd->uv_smooth);
|
||||
}
|
||||
|
||||
static void subdiv_mesh_settings_init(SubdivToMeshSettings *settings,
|
||||
const MultiresModifierData *mmd,
|
||||
const ModifierEvalContext *ctx)
|
||||
{
|
||||
const int level = subdiv_levels_for_modifier_get(mmd, ctx);
|
||||
settings->resolution = (1 << level) + 1;
|
||||
}
|
||||
|
||||
static Mesh *applyModifier_subdiv(ModifierData *md,
|
||||
const ModifierEvalContext *ctx,
|
||||
Mesh *mesh)
|
||||
{
|
||||
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
|
||||
const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
|
||||
Object *object = ctx->object;
|
||||
Mesh *result = mesh;
|
||||
MultiresModifierData *mmd = (MultiresModifierData *)md;
|
||||
SubdivSettings subdiv_settings;
|
||||
subdiv_settings_init(&subdiv_settings, mmd);
|
||||
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
|
||||
SubdivToMeshSettings mesh_settings;
|
||||
subdiv_mesh_settings_init(&mesh_settings, mmd, ctx);
|
||||
BKE_multires_subdiv_mesh_settings_init(
|
||||
&mesh_settings, scene, object, mmd, use_render_params);
|
||||
if (subdiv_settings.level == 0 || mesh_settings.resolution < 3) {
|
||||
/* NOTE: Shouldn't really happen, is supposed to be catched by
|
||||
* isDisabled() callback.
|
||||
|
||||
Reference in New Issue
Block a user