* Added back UI switch for the Cycles shading system. Only visible when the feature set is "Experimental".
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@@ -920,6 +920,9 @@ def draw_device(self, context):
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layout.prop(cscene, "device")
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elif device_type == 'OPENCL' and cscene.feature_set == 'EXPERIMENTAL':
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layout.prop(cscene, "device")
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if cscene.feature_set == 'EXPERIMENTAL' and cscene.device == 'CPU' and engine.with_osl():
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layout.prop(cscene, "shading_system")
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def draw_pause(self, context):
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