Fix #128704: Make liboverride keeps linked object in 'main' Scene collection.
Scene itself (and therefore its main collection) was not remapped from linked objects to the newly created liboverrid ones.
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@@ -2448,6 +2448,9 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
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}
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}
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}
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/* Also tag the Scene itself for remapping when creating overrides (includes the scene's master
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* collection too). */
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scene->id.tag |= ID_TAG_DOIT;
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}
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ID *id_root_override;
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