Two fixes, venomgfx Fraka bird test!
- AO "Use Distances" can not use 'sky texture' for colors, that bug was fixed in UI (prevent settings to combine), but better also gets fixed on reading files. - Backbuf render, when not existed, didn't initialize backdrop color to 0.
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@@ -5398,11 +5398,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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bArmature *arm;
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bNodeTree *ntree;
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/* Migrate to Bullet for games, except for the NaN versions */
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/* People can still explicitely choose for Sumo (after 2.42 is out) */
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if(main->versionfile > 225) {
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for (wo = main->world.first; wo; wo= wo->id.next)
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for (wo = main->world.first; wo; wo= wo->id.next) {
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/* Migrate to Bullet for games, except for the NaN versions */
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/* People can still explicitely choose for Sumo (after 2.42 is out) */
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if(main->versionfile > 225)
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wo->physicsEngine = WOPHY_BULLET;
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if(WO_AODIST == wo->aomode)
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wo->aocolor= WO_AOPLAIN;
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}
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/* updating layers still */
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@@ -477,6 +477,11 @@ void renderSkyPixelFloat(float *collector, float x, float y, float *rco)
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static void fillBackgroundImage(float *collector, float fx, float fy)
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{
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collector[0] = 0.0;
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collector[1] = 0.0;
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collector[2] = 0.0;
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collector[3] = 0.0;
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if(R.backbuf) {
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float dx= 1.0f/(float)R.winx;
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float dy= 1.0f/(float)R.winy;
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