Physics: Enable liquid mesh generation by default
Previously mesh generation was disabled by default. This meant it was only visible for wireframe or x-ray in the viewport, and not visible in renders. Pull Request: https://projects.blender.org/blender/blender/pulls/120832
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committed by
Brecht Van Lommel
parent
b153b25876
commit
a36d7774cc
@@ -66,7 +66,7 @@
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.maxres = 32, \
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.solver_res = 3, \
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.border_collisions = 0, \
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.flags = FLUID_DOMAIN_USE_DISSOLVE_LOG | FLUID_DOMAIN_USE_ADAPTIVE_TIME, \
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.flags = FLUID_DOMAIN_USE_DISSOLVE_LOG | FLUID_DOMAIN_USE_ADAPTIVE_TIME | FLUID_DOMAIN_USE_MESH, \
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.gravity = {0.0f, 0.0f, -9.81f}, \
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.active_fields = 0, \
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.type = FLUID_DOMAIN_TYPE_GAS, \
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