Fix zombie manipulators when deleting collection from outliner
ND_LAYER and ND_LAYER_CONTENT both need to trigger manipulators updates.
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@@ -882,6 +882,7 @@ static void view3d_main_region_listener(
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BKE_screen_view3d_sync(v3d, wmn->reference);
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}
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ED_region_tag_redraw(ar);
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WM_manipulatormap_tag_refresh(mmap);
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break;
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case ND_OB_ACTIVE:
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case ND_OB_SELECT:
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