Fix player build.

This commit is contained in:
Bastien Montagne
2014-04-21 10:18:51 +02:00
parent e4a2df9fec
commit a5e30fc79c

View File

@@ -308,7 +308,7 @@ void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks
void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) RET_NONE
void ED_area_headerprint(struct ScrArea *sa, const char *str) RET_NONE
void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy) RET_NONE
void UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_NONE
bool UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_ZERO
void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL