Partial fix for bug #5749, Modifier redraw problems. The mesh wasn't being flushed properly to show updates when auto creating faces; also added missing undo push and view refresh.
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@@ -638,6 +638,10 @@ void addfaces_from_edgenet()
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countall();
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EM_select_flush();
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BIF_undo_push("Add faces");
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allqueue(REDRAWVIEW3D, 0);
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DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
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}
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void addedgeface_mesh(void)
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