VSE: Copy strip opacity when adding effect

Blend mode was already copied from effect strip input. It is reasonable
to copy opeacity as well.
This commit is contained in:
Richard Antalik
2024-06-06 01:07:28 +02:00
parent db991d8ac0
commit aa39d5ca83

View File

@@ -171,6 +171,7 @@ Sequence *SEQ_add_effect_strip(Scene *scene, ListBase *seqbase, SeqLoadData *loa
if (SEQ_effect_get_num_inputs(seq->type) == 1) {
seq->blend_mode = seq->seq1->blend_mode;
seq->blend_opacity = seq->seq1->blend_opacity;
}
if (!load_data->effect.seq1) {