VSE: Copy strip opacity when adding effect
Blend mode was already copied from effect strip input. It is reasonable to copy opeacity as well.
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@@ -171,6 +171,7 @@ Sequence *SEQ_add_effect_strip(Scene *scene, ListBase *seqbase, SeqLoadData *loa
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if (SEQ_effect_get_num_inputs(seq->type) == 1) {
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seq->blend_mode = seq->seq1->blend_mode;
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seq->blend_opacity = seq->seq1->blend_opacity;
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}
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if (!load_data->effect.seq1) {
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