Nodes: Fix drag link from output to already linked Multi-Input Socket
This patch fixes a visual bug related to connecting an output socket to a Multi-Input Socket, that already has a link to that same output. In this case, the drag link got a new index and snapped to a new position. This path makes the drag link snap to the same position as the first link between the two sockets. Differential Revision: https://developer.blender.org/D10689
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@@ -37,6 +37,7 @@
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#include "BLI_blenlib.h"
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#include "BLI_map.hh"
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#include "BLI_math.h"
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#include "BLI_set.hh"
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#include "BLI_span.hh"
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#include "BLI_string_ref.hh"
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#include "BLI_vector.hh"
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@@ -81,6 +82,7 @@
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# include "COM_compositor.h"
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#endif
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using blender::Set;
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using blender::Span;
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using blender::Vector;
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@@ -1746,10 +1748,11 @@ static void count_mutli_input_socket_links(bNodeTree *ntree, SpaceNode *snode)
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LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
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LISTBASE_FOREACH (struct bNodeSocket *, socket, &node->inputs) {
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if (socket->flag & SOCK_MULTI_INPUT) {
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Set<bNodeSocket *> visited_from_sockets;
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socket->total_inputs = 0;
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LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
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if (link->tosock == socket) {
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socket->total_inputs++;
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visited_from_sockets.add(link->fromsock);
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}
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}
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/* Count temporary links going into this socket. */
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@@ -1757,10 +1760,11 @@ static void count_mutli_input_socket_links(bNodeTree *ntree, SpaceNode *snode)
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LISTBASE_FOREACH (LinkData *, linkdata, &nldrag->links) {
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bNodeLink *link = (bNodeLink *)linkdata->data;
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if (link->tosock == socket) {
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socket->total_inputs++;
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visited_from_sockets.add(link->fromsock);
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}
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}
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}
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socket->total_inputs = visited_from_sockets.size();
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}
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}
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}
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@@ -890,10 +890,24 @@ static void node_link_find_socket(bContext *C, wmOperator *op, float cursor[2])
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continue;
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}
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/* Skip if tsock is already linked with this output. */
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bNodeLink *existing_link_connected_to_fromsock = NULL;
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LISTBASE_FOREACH (bNodeLink *, existing_link, &snode->edittree->links) {
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if (existing_link->fromsock == link->fromsock && existing_link->tosock == tsock) {
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existing_link_connected_to_fromsock = existing_link;
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break;
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}
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}
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/* attach links to the socket */
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link->tonode = tnode;
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link->tosock = tsock;
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snode->runtime->last_node_hovered_while_dragging_a_link = tnode;
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if (existing_link_connected_to_fromsock) {
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link->multi_input_socket_index =
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existing_link_connected_to_fromsock->multi_input_socket_index;
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continue;
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}
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sort_multi_input_socket_links(snode, tnode, link, cursor);
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}
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}
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