* Added armature bone subdivide to 3d View menu
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@@ -3329,6 +3329,9 @@ static void do_view3d_edit_armaturemenu(void *arg, int event)
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case 11: /* clear roll */
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auto_align_armature();
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break;
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case 12: /* subdivide */
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subdivide_armature();
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break;
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}
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allqueue(REDRAWVIEW3D, 0);
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}
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@@ -3363,6 +3366,10 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBlockBut(block, view3d_edit_armature_parentmenu, NULL, ICON_RIGHTARROW_THIN, "Parent", 0, yco-=20, 120, 19, "");
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if(curarea->headertype==HEADERTOP) {
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