* Added armature bone subdivide to 3d View menu

This commit is contained in:
Matt Ebb
2006-07-26 10:33:41 +00:00
parent 118125cff8
commit b111027d5d

View File

@@ -3329,6 +3329,9 @@ static void do_view3d_edit_armaturemenu(void *arg, int event)
case 11: /* clear roll */
auto_align_armature();
break;
case 12: /* subdivide */
subdivide_armature();
break;
}
allqueue(REDRAWVIEW3D, 0);
}
@@ -3363,6 +3366,10 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_edit_armature_parentmenu, NULL, ICON_RIGHTARROW_THIN, "Parent", 0, yco-=20, 120, 19, "");
if(curarea->headertype==HEADERTOP) {