Fix UV shadow drawing
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@@ -415,10 +415,6 @@ static void draw_uvs_lineloop_bmfaces(BMesh *bm, const int cd_loop_uv_offset, co
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}
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GWN_batch_program_use_end(loop_batch);
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GWN_batch_discard(loop_batch);
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immUnbindProgram();
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immEnd();
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}
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static void draw_uvs_lineloop_mpoly(Mesh *me, MPoly *mpoly, unsigned int pos)
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