Anim: Move "Copy Global Transform" extension to internal scripts
Move the Copy Global Transform core add-on into Blender's code. - The entire extension was one Python file. This PR basically splits it into two, one for operators (in `bl_operators`) and the other for UI panels. Those panels are registered in the 3D viewport's sidebar, which were registered in `space_view3d`, but I made the decision here to create a new file `space_view3d_sidebar`, because the main file is getting too large and difficult to navigate. This PR puts the global transform panel in this file. After this is merged, I will do refactors to move the rest of the sidebar panels here as well. - `AutoKeying` class was moved into `bpy_extras/anim_utils.py` so that it's reusable and also accessible from API, since it's generally very useful. There were discussions about putting this somewhere, but for now, I chose against it because creating a new file would also mean PR would have to affect documentation generation, and would complicate things. If we want to, we can probably create a new module in the future. - Little tweaks to labels and descriptions. Now that they exist outside of the add-on context, and exist without the user explicitly enabling them, they need to be more descriptive and tell users what they actually do. They also need to conform to Blender's GUI guidelines. Also tried organizing files a little by grouping objects. - Add-on properties (which included word `addon` in the name) have been registered in C++, on `scene.tool_settings` with `anim_` prefix. Pull Request: https://projects.blender.org/blender/blender/pulls/145414
This commit is contained in:
committed by
Sybren A. Stüvel
parent
f385327442
commit
b4a8e8c5f8
@@ -3,6 +3,8 @@
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# SPDX-License-Identifier: GPL-2.0-or-later
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__all__ = (
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"AutoKeying",
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"bake_action",
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"bake_action_objects",
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@@ -13,9 +15,14 @@ __all__ = (
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)
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import bpy
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from bpy.types import Action, ActionSlot, ActionChannelbag
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from dataclasses import dataclass
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from bpy.types import (
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Context, Action, ActionSlot, ActionChannelbag,
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Object, PoseBone, KeyingSet,
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)
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import contextlib
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from dataclasses import dataclass
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from typing import Iterable, Optional, Union, Iterator
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from collections.abc import (
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Mapping,
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Sequence,
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@@ -767,3 +774,256 @@ class KeyframesCo:
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# This also deduplicates keys where baked keys were inserted on the
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# same frame as existing ones.
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fcurve.update()
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class AutoKeying:
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"""Auto-keying support."""
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# Use AutoKeying.keytype() or Authkeying.options() context to change those.
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_keytype = 'KEYFRAME'
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_force_autokey = False # Allow use without the user activating auto-keying.
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_use_loc = True
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_use_rot = True
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_use_scale = True
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@classmethod
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@contextlib.contextmanager
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def keytype(cls, the_keytype: str) -> Iterator[None]:
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"""Context manager to set the key type that's inserted."""
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default_keytype = cls._keytype
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try:
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cls._keytype = the_keytype
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yield
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finally:
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cls._keytype = default_keytype
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@classmethod
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@contextlib.contextmanager
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def options(
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cls,
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*,
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keytype: str = "",
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use_loc: bool = True,
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use_rot: bool = True,
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use_scale: bool = True,
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force_autokey: bool = False) -> Iterator[None]:
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"""Context manager to set various keyframing options."""
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default_keytype = cls._keytype
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default_use_loc = cls._use_loc
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default_use_rot = cls._use_rot
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default_use_scale = cls._use_scale
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default_force_autokey = cls._force_autokey
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try:
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cls._keytype = keytype
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cls._use_loc = use_loc
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cls._use_rot = use_rot
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cls._use_scale = use_scale
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cls._force_autokey = force_autokey
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yield
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finally:
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cls._keytype = default_keytype
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cls._use_loc = default_use_loc
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cls._use_rot = default_use_rot
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cls._use_scale = default_use_scale
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cls._force_autokey = default_force_autokey
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@classmethod
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def keying_options(cls, context: Context) -> set[str]:
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"""Retrieve the general keyframing options from user preferences."""
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prefs = context.preferences
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ts = context.scene.tool_settings
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options = set()
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if prefs.edit.use_visual_keying:
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options.add('INSERTKEY_VISUAL')
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if prefs.edit.use_keyframe_insert_needed:
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options.add('INSERTKEY_NEEDED')
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if ts.use_keyframe_cycle_aware:
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options.add('INSERTKEY_CYCLE_AWARE')
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return options
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@classmethod
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def keying_options_from_keyingset(cls, context: Context, keyingset: KeyingSet) -> set[str]:
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"""Retrieve the general keyframing options from user preferences."""
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ts = context.scene.tool_settings
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options = set()
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if keyingset.use_insertkey_visual:
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options.add('INSERTKEY_VISUAL')
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if keyingset.use_insertkey_needed:
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options.add('INSERTKEY_NEEDED')
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if ts.use_keyframe_cycle_aware:
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options.add('INSERTKEY_CYCLE_AWARE')
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return options
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@classmethod
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def autokeying_options(cls, context: Context) -> Optional[set[str]]:
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"""Retrieve the Auto Keyframe options, or None if disabled."""
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ts = context.scene.tool_settings
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if not (cls._force_autokey or ts.use_keyframe_insert_auto):
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return None
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active_keyingset = context.scene.keying_sets_all.active
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if ts.use_keyframe_insert_keyingset and active_keyingset:
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# No support for keying sets in this function
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raise RuntimeError("This function should not be called when there is an active keying set")
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prefs = context.preferences
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options = cls.keying_options(context)
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if prefs.edit.use_keyframe_insert_available:
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options.add('INSERTKEY_AVAILABLE')
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if ts.auto_keying_mode == 'REPLACE_KEYS':
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options.add('INSERTKEY_REPLACE')
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return options
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@staticmethod
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def get_4d_rotlock(bone: PoseBone) -> Iterable[bool]:
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"Retrieve the lock status for 4D rotation."
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if bone.lock_rotations_4d:
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return [bone.lock_rotation_w, *bone.lock_rotation]
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else:
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return [all(bone.lock_rotation)] * 4
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@classmethod
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def keyframe_channels(
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cls,
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target: Union[Object, PoseBone],
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options: set[str],
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data_path: str,
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group: str,
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locks: Iterable[bool],
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) -> None:
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"""Keyframe channels, avoiding keying locked channels."""
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if all(locks):
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return
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if not any(locks):
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target.keyframe_insert(data_path, group=group, options=options, keytype=cls._keytype)
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return
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for index, lock in enumerate(locks):
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if lock:
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continue
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target.keyframe_insert(data_path, index=index, group=group, options=options, keytype=cls._keytype)
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@classmethod
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def key_transformation(
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cls,
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target: Union[Object, PoseBone],
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options: set[str],
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) -> None:
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"""Keyframe transformation properties, avoiding keying locked channels."""
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is_bone = isinstance(target, PoseBone)
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if is_bone:
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group = target.name
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else:
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group = "Object Transforms"
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def keyframe(data_path: str, locks: Iterable[bool]) -> None:
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cls.keyframe_channels(target, options, data_path, group, locks)
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if cls._use_loc and not (is_bone and target.bone.use_connect):
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keyframe("location", target.lock_location)
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if cls._use_rot:
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if target.rotation_mode == 'QUATERNION':
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keyframe("rotation_quaternion", cls.get_4d_rotlock(target))
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elif target.rotation_mode == 'AXIS_ANGLE':
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keyframe("rotation_axis_angle", cls.get_4d_rotlock(target))
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else:
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keyframe("rotation_euler", target.lock_rotation)
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if cls._use_scale:
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keyframe("scale", target.lock_scale)
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@classmethod
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def key_transformation_via_keyingset(cls,
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context: Context,
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target: Union[Object, PoseBone],
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keyingset: KeyingSet) -> None:
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"""Auto-key transformation properties with the given keying set."""
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keyingset.refresh()
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is_bone = isinstance(target, PoseBone)
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options = cls.keying_options_from_keyingset(context, keyingset)
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paths_to_key = {keysetpath.data_path: keysetpath for keysetpath in keyingset.paths}
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def keyframe(data_path: str, locks: Iterable[bool]) -> None:
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# Keying sets are relative to the ID.
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full_data_path = target.path_from_id(data_path)
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try:
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keysetpath = paths_to_key[full_data_path]
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except KeyError:
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# No biggie, just means this property shouldn't be keyed.
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return
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match keysetpath.group_method:
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case 'NAMED':
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group = keysetpath.group
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case 'KEYINGSET':
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group = keyingset.name
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case 'NONE', _:
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group = ""
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cls.keyframe_channels(target, options, data_path, group, locks)
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if cls._use_loc and not (is_bone and target.bone.use_connect):
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keyframe("location", target.lock_location)
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if cls._use_rot:
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if target.rotation_mode == 'QUATERNION':
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keyframe("rotation_quaternion", cls.get_4d_rotlock(target))
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elif target.rotation_mode == 'AXIS_ANGLE':
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keyframe("rotation_axis_angle", cls.get_4d_rotlock(target))
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else:
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keyframe("rotation_euler", target.lock_rotation)
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if cls._use_scale:
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keyframe("scale", target.lock_scale)
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@classmethod
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def active_keyingset(cls, context: Context) -> KeyingSet | None:
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"""Return the active keying set, if it should be used.
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Only returns the active keying set when the auto-key settings indicate
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it should be used, and when it is not using absolute paths (because
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that's not supported by the Copy Global Transform add-on).
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"""
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ts = context.scene.tool_settings
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if not ts.use_keyframe_insert_keyingset:
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return None
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active_keyingset = context.scene.keying_sets_all.active
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if not active_keyingset:
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return None
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active_keyingset.refresh()
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if active_keyingset.is_path_absolute:
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# Absolute-path keying sets are not supported (yet?).
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return None
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return active_keyingset
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@classmethod
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def autokey_transformation(cls, context: Context, target: Union[Object, PoseBone]) -> None:
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"""Auto-key transformation properties."""
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# See if the active keying set should be used.
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keyingset = cls.active_keyingset(context)
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if keyingset:
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cls.key_transformation_via_keyingset(context, target, keyingset)
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return
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# Use regular autokeying options.
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options = cls.autokeying_options(context)
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if options is None:
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return
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cls.key_transformation(target, options)
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@@ -19,6 +19,7 @@ _modules = [
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"connect_to_output",
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"console",
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"constraint",
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"copy_global_transform",
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"file",
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"geometry_nodes",
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"grease_pencil",
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@@ -58,20 +59,28 @@ del _namespace
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def register():
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from bpy.utils import register_class
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from . import bone_selection_sets
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from . import (
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bone_selection_sets,
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copy_global_transform,
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)
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for mod in _modules_loaded:
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for cls in mod.classes:
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register_class(cls)
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bone_selection_sets.register()
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copy_global_transform.register()
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def unregister():
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from bpy.utils import unregister_class
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from . import bone_selection_sets
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from . import (
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bone_selection_sets,
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copy_global_transform,
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)
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bone_selection_sets.unregister()
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copy_global_transform.unregister()
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for mod in reversed(_modules_loaded):
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for cls in reversed(mod.classes):
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@@ -1,41 +1,26 @@
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# SPDX-FileCopyrightText: 2021-2023 Blender Foundation
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# SPDX-FileCopyrightText: 2021-2025 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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"""
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Copy Global Transform
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Simple add-on for copying world-space transforms.
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Simple operators for copying world-space transforms.
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It's called "global" to avoid confusion with the Blender World data-block.
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"""
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bl_info = {
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"name": "Copy Global Transform",
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# This is now displayed as the maintainer, so show the foundation.
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# "author": "Sybren A. Stüvel", # Original Authors
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"author": "Blender Foundation",
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"version": (4, 4),
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"blender": (4, 4, 0),
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"location": "N-panel in the 3D Viewport",
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"description": "Copy and paste object and bone transforms with ease",
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"category": "Animation",
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"support": 'OFFICIAL',
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"doc_url": "{BLENDER_MANUAL_URL}/addons/animation/copy_global_transform.html",
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}
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import ast
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import abc
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import contextlib
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from typing import Iterable, Optional, Union, Any, TypeAlias, Iterator
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from typing import Iterable, Optional, Any, TypeAlias
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import bpy
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from bpy.app.translations import contexts as i18n_contexts
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from bpy.types import (
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Context, Object, Operator, Panel, PoseBone,
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UILayout, Camera, ID, ActionChannelbag, KeyingSet,
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Context, Object, Operator, PoseBone,
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Camera, ID, ActionChannelbag, PropertyGroup,
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)
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from mathutils import Matrix
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from bpy_extras.anim_utils import AutoKeying
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_axis_enum_items = [
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@@ -44,260 +29,9 @@ _axis_enum_items = [
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("z", "Z", "", 3),
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]
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class AutoKeying:
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"""Auto-keying support.
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Based on Rigify code by Alexander Gavrilov.
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"""
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# Use AutoKeying.keytype() or Authkeying.options() context to change those.
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_keytype = 'KEYFRAME'
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_force_autokey = False # Allow use without the user activating auto-keying.
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_use_loc = True
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_use_rot = True
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_use_scale = True
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@classmethod
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@contextlib.contextmanager
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def keytype(cls, the_keytype: str) -> Iterator[None]:
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"""Context manager to set the key type that's inserted."""
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default_keytype = cls._keytype
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try:
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cls._keytype = the_keytype
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yield
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finally:
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cls._keytype = default_keytype
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@classmethod
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@contextlib.contextmanager
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def options(
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cls,
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*,
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keytype: str = "",
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use_loc: bool = True,
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use_rot: bool = True,
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use_scale: bool = True,
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force_autokey: bool = False) -> Iterator[None]:
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"""Context manager to set various options."""
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default_keytype = cls._keytype
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default_use_loc = cls._use_loc
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default_use_rot = cls._use_rot
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default_use_scale = cls._use_scale
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default_force_autokey = cls._force_autokey
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try:
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cls._keytype = keytype
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cls._use_loc = use_loc
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cls._use_rot = use_rot
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cls._use_scale = use_scale
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cls._force_autokey = force_autokey
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yield
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finally:
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cls._keytype = default_keytype
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cls._use_loc = default_use_loc
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cls._use_rot = default_use_rot
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cls._use_scale = default_use_scale
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cls._force_autokey = default_force_autokey
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@classmethod
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def keying_options(cls, context: Context) -> set[str]:
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"""Retrieve the general keyframing options from user preferences."""
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prefs = context.preferences
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ts = context.scene.tool_settings
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options = set()
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if prefs.edit.use_visual_keying:
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options.add('INSERTKEY_VISUAL')
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if prefs.edit.use_keyframe_insert_needed:
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options.add('INSERTKEY_NEEDED')
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if ts.use_keyframe_cycle_aware:
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options.add('INSERTKEY_CYCLE_AWARE')
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return options
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@classmethod
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def keying_options_from_keyingset(cls, context: Context, keyingset: KeyingSet) -> set[str]:
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"""Retrieve the general keyframing options from user preferences."""
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ts = context.scene.tool_settings
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options = set()
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if keyingset.use_insertkey_visual:
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options.add('INSERTKEY_VISUAL')
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if keyingset.use_insertkey_needed:
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options.add('INSERTKEY_NEEDED')
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if ts.use_keyframe_cycle_aware:
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options.add('INSERTKEY_CYCLE_AWARE')
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return options
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@classmethod
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def autokeying_options(cls, context: Context) -> Optional[set[str]]:
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"""Retrieve the Auto Keyframe options, or None if disabled."""
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ts = context.scene.tool_settings
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if not (cls._force_autokey or ts.use_keyframe_insert_auto):
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return None
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active_keyingset = context.scene.keying_sets_all.active
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if ts.use_keyframe_insert_keyingset and active_keyingset:
|
||||
# No support for keying sets in this function
|
||||
raise RuntimeError("This function should not be called when there is an active keying set")
|
||||
|
||||
prefs = context.preferences
|
||||
options = cls.keying_options(context)
|
||||
|
||||
if prefs.edit.use_keyframe_insert_available:
|
||||
options.add('INSERTKEY_AVAILABLE')
|
||||
if ts.auto_keying_mode == 'REPLACE_KEYS':
|
||||
options.add('INSERTKEY_REPLACE')
|
||||
return options
|
||||
|
||||
@staticmethod
|
||||
def get_4d_rotlock(bone: PoseBone) -> Iterable[bool]:
|
||||
"Retrieve the lock status for 4D rotation."
|
||||
if bone.lock_rotations_4d:
|
||||
return [bone.lock_rotation_w, *bone.lock_rotation]
|
||||
else:
|
||||
return [all(bone.lock_rotation)] * 4
|
||||
|
||||
@classmethod
|
||||
def keyframe_channels(
|
||||
cls,
|
||||
target: Union[Object, PoseBone],
|
||||
options: set[str],
|
||||
data_path: str,
|
||||
group: str,
|
||||
locks: Iterable[bool],
|
||||
) -> None:
|
||||
if all(locks):
|
||||
return
|
||||
|
||||
if not any(locks):
|
||||
target.keyframe_insert(data_path, group=group, options=options, keytype=cls._keytype)
|
||||
return
|
||||
|
||||
for index, lock in enumerate(locks):
|
||||
if lock:
|
||||
continue
|
||||
target.keyframe_insert(data_path, index=index, group=group, options=options, keytype=cls._keytype)
|
||||
|
||||
@classmethod
|
||||
def key_transformation(
|
||||
cls,
|
||||
target: Union[Object, PoseBone],
|
||||
options: set[str],
|
||||
) -> None:
|
||||
"""Keyframe transformation properties, avoiding keying locked channels."""
|
||||
|
||||
is_bone = isinstance(target, PoseBone)
|
||||
if is_bone:
|
||||
group = target.name
|
||||
else:
|
||||
group = "Object Transforms"
|
||||
|
||||
def keyframe(data_path: str, locks: Iterable[bool]) -> None:
|
||||
cls.keyframe_channels(target, options, data_path, group, locks)
|
||||
|
||||
if cls._use_loc and not (is_bone and target.bone.use_connect):
|
||||
keyframe("location", target.lock_location)
|
||||
|
||||
if cls._use_rot:
|
||||
if target.rotation_mode == 'QUATERNION':
|
||||
keyframe("rotation_quaternion", cls.get_4d_rotlock(target))
|
||||
elif target.rotation_mode == 'AXIS_ANGLE':
|
||||
keyframe("rotation_axis_angle", cls.get_4d_rotlock(target))
|
||||
else:
|
||||
keyframe("rotation_euler", target.lock_rotation)
|
||||
|
||||
if cls._use_scale:
|
||||
keyframe("scale", target.lock_scale)
|
||||
|
||||
@classmethod
|
||||
def key_transformation_via_keyingset(cls,
|
||||
context: Context,
|
||||
target: Union[Object, PoseBone],
|
||||
keyingset: KeyingSet) -> None:
|
||||
"""Auto-key transformation properties with the given keying set."""
|
||||
|
||||
keyingset.refresh()
|
||||
|
||||
is_bone = isinstance(target, PoseBone)
|
||||
options = cls.keying_options_from_keyingset(context, keyingset)
|
||||
|
||||
paths_to_key = {keysetpath.data_path: keysetpath for keysetpath in keyingset.paths}
|
||||
|
||||
def keyframe(data_path: str, locks: Iterable[bool]) -> None:
|
||||
# Keying sets are relative to the ID.
|
||||
full_data_path = target.path_from_id(data_path)
|
||||
try:
|
||||
keysetpath = paths_to_key[full_data_path]
|
||||
except KeyError:
|
||||
# No biggie, just means this property shouldn't be keyed.
|
||||
return
|
||||
|
||||
match keysetpath.group_method:
|
||||
case 'NAMED':
|
||||
group = keysetpath.group
|
||||
case 'KEYINGSET':
|
||||
group = keyingset.name
|
||||
case 'NONE', _:
|
||||
group = ""
|
||||
|
||||
cls.keyframe_channels(target, options, data_path, group, locks)
|
||||
|
||||
if cls._use_loc and not (is_bone and target.bone.use_connect):
|
||||
keyframe("location", target.lock_location)
|
||||
|
||||
if cls._use_rot:
|
||||
if target.rotation_mode == 'QUATERNION':
|
||||
keyframe("rotation_quaternion", cls.get_4d_rotlock(target))
|
||||
elif target.rotation_mode == 'AXIS_ANGLE':
|
||||
keyframe("rotation_axis_angle", cls.get_4d_rotlock(target))
|
||||
else:
|
||||
keyframe("rotation_euler", target.lock_rotation)
|
||||
|
||||
if cls._use_scale:
|
||||
keyframe("scale", target.lock_scale)
|
||||
|
||||
@classmethod
|
||||
def active_keyingset(cls, context: Context) -> KeyingSet | None:
|
||||
"""Return the active keying set, if it should be used.
|
||||
|
||||
Only returns the active keying set when the auto-key settings indicate
|
||||
it should be used, and when it is not using absolute paths (because
|
||||
that's not supported by the Copy Global Transform add-on).
|
||||
"""
|
||||
ts = context.scene.tool_settings
|
||||
if not ts.use_keyframe_insert_keyingset:
|
||||
return None
|
||||
|
||||
active_keyingset = context.scene.keying_sets_all.active
|
||||
if not active_keyingset:
|
||||
return None
|
||||
|
||||
active_keyingset.refresh()
|
||||
if active_keyingset.is_path_absolute:
|
||||
# Absolute-path keying sets are not supported (yet?).
|
||||
return None
|
||||
|
||||
return active_keyingset
|
||||
|
||||
@classmethod
|
||||
def autokey_transformation(cls, context: Context, target: Union[Object, PoseBone]) -> None:
|
||||
"""Auto-key transformation properties."""
|
||||
|
||||
# See if the active keying set should be used.
|
||||
keyingset = cls.active_keyingset(context)
|
||||
if keyingset:
|
||||
cls.key_transformation_via_keyingset(context, target, keyingset)
|
||||
return
|
||||
|
||||
# Use regular autokeying options.
|
||||
options = cls.autokeying_options(context)
|
||||
if options is None:
|
||||
return
|
||||
cls.key_transformation(target, options)
|
||||
# Mapping from frame number to the dominant (in terms of genetics) key type.
|
||||
# GENERATED is the only recessive key type, others are dominant.
|
||||
KeyInfo: TypeAlias = dict[float, str]
|
||||
|
||||
|
||||
def get_matrix(context: Context) -> Matrix:
|
||||
@@ -349,6 +83,7 @@ def _selected_keyframes(context: Context) -> list[float]:
|
||||
|
||||
Only keys on the active bone/object are considered.
|
||||
"""
|
||||
|
||||
bone = context.active_pose_bone
|
||||
if bone:
|
||||
return _selected_keyframes_for_bone(context.active_object, bone)
|
||||
@@ -419,12 +154,12 @@ class OBJECT_OT_copy_global_transform(Operator):
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
def _get_relative_ob(context: Context) -> Optional[Object]:
|
||||
def get_relative_ob(context: Context) -> Optional[Object]:
|
||||
"""Get the 'relative' object.
|
||||
|
||||
This is the object that's configured, or if that's empty, the active scene camera.
|
||||
"""
|
||||
rel_ob = context.scene.addon_copy_global_transform_relative_ob
|
||||
rel_ob = context.scene.tool_settings.anim_relative_object
|
||||
return rel_ob or context.scene.camera
|
||||
|
||||
|
||||
@@ -438,13 +173,13 @@ class OBJECT_OT_copy_relative_transform(Operator):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context: Context) -> bool:
|
||||
rel_ob = _get_relative_ob(context)
|
||||
rel_ob = get_relative_ob(context)
|
||||
if not rel_ob:
|
||||
return False
|
||||
return bool(context.active_pose_bone) or bool(context.active_object)
|
||||
|
||||
def execute(self, context: Context) -> set[str]:
|
||||
rel_ob = _get_relative_ob(context)
|
||||
rel_ob = get_relative_ob(context)
|
||||
if not rel_ob:
|
||||
self.report(
|
||||
{'ERROR'},
|
||||
@@ -600,7 +335,7 @@ class OBJECT_OT_paste_transform(Operator):
|
||||
return matrix
|
||||
|
||||
def _relative_to_world(self, context: Context, matrix: Matrix) -> Matrix:
|
||||
rel_ob = _get_relative_ob(context)
|
||||
rel_ob = get_relative_ob(context)
|
||||
if not rel_ob:
|
||||
return matrix
|
||||
|
||||
@@ -608,8 +343,8 @@ class OBJECT_OT_paste_transform(Operator):
|
||||
return rel_ob_eval.matrix_world @ matrix
|
||||
|
||||
def _mirror_matrix(self, context: Context, matrix: Matrix) -> Matrix:
|
||||
mirror_ob = context.scene.addon_copy_global_transform_mirror_ob
|
||||
mirror_bone = context.scene.addon_copy_global_transform_mirror_bone
|
||||
mirror_ob = context.scene.tool_settings.anim_mirror_object
|
||||
mirror_bone = context.scene.tool_settings.anim_mirror_bone
|
||||
|
||||
# No mirror object means "current armature object".
|
||||
ctx_ob = context.object
|
||||
@@ -721,11 +456,6 @@ class OBJECT_OT_paste_transform(Operator):
|
||||
context.scene.frame_set(int(current_frame), subframe=current_frame % 1.0)
|
||||
|
||||
|
||||
# Mapping from frame number to the dominant (in terms of genetics) key type.
|
||||
# GENERATED is the only recessive key type, others are dominant.
|
||||
KeyInfo: TypeAlias = dict[float, str]
|
||||
|
||||
|
||||
class Transformable(metaclass=abc.ABCMeta):
|
||||
"""Interface for a bone or an object."""
|
||||
|
||||
@@ -926,12 +656,12 @@ class OBJECT_OT_fix_to_camera(FixToCameraCommon, Operator):
|
||||
bl_description = "Generate new keys to fix the selected object/bone to the camera on unkeyed frames"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
use_loc: bpy.props.BoolProperty( # type: ignore
|
||||
use_location: bpy.props.BoolProperty( # type: ignore
|
||||
name="Location",
|
||||
description="Create Location keys when fixing to the scene camera",
|
||||
default=True,
|
||||
)
|
||||
use_rot: bpy.props.BoolProperty( # type: ignore
|
||||
use_rotation: bpy.props.BoolProperty( # type: ignore
|
||||
name="Rotation",
|
||||
description="Create Rotation keys when fixing to the scene camera",
|
||||
default=True,
|
||||
@@ -964,8 +694,8 @@ class OBJECT_OT_fix_to_camera(FixToCameraCommon, Operator):
|
||||
|
||||
with AutoKeying.options(
|
||||
keytype=self.keytype,
|
||||
use_loc=self.use_loc,
|
||||
use_rot=self.use_rot,
|
||||
use_loc=self.use_location,
|
||||
use_rot=self.use_rotation,
|
||||
use_scale=self.use_scale,
|
||||
force_autokey=True,
|
||||
):
|
||||
@@ -1013,155 +743,6 @@ class OBJECT_OT_delete_fix_to_camera_keys(Operator, FixToCameraCommon):
|
||||
t.remove_keys_of_type(self.keytype, frame_start=frame_start, frame_end=frame_end)
|
||||
|
||||
|
||||
class PanelMixin:
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Animation"
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform(PanelMixin, Panel):
|
||||
bl_label = "Global Transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# No need to put "Global Transform" in the operator text, given that it's already in the panel title.
|
||||
layout.operator("object.copy_global_transform", text="Copy", icon='COPYDOWN')
|
||||
|
||||
paste_col = layout.column(align=True)
|
||||
|
||||
paste_row = paste_col.row(align=True)
|
||||
paste_props = paste_row.operator("object.paste_transform", text="Paste", icon='PASTEDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = False
|
||||
paste_props = paste_row.operator("object.paste_transform", text="Mirrored", icon='PASTEFLIPDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = True
|
||||
|
||||
wants_autokey_col = paste_col.column(align=False)
|
||||
has_autokey = scene.tool_settings.use_keyframe_insert_auto
|
||||
wants_autokey_col.enabled = has_autokey
|
||||
if not has_autokey:
|
||||
wants_autokey_col.label(text="These require auto-key:")
|
||||
|
||||
paste_col = wants_autokey_col.column(align=True)
|
||||
paste_col.operator(
|
||||
"object.paste_transform",
|
||||
text="Paste to Selected Keys",
|
||||
icon='PASTEDOWN',
|
||||
).method = 'EXISTING_KEYS'
|
||||
paste_col.operator(
|
||||
"object.paste_transform",
|
||||
text="Paste and Bake",
|
||||
icon='PASTEDOWN',
|
||||
).method = 'BAKE'
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_fix_to_camera(PanelMixin, Panel):
|
||||
bl_label = "Fix to Camera"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# Fix to Scene Camera:
|
||||
layout.use_property_split = True
|
||||
props_box = layout.column(heading="Fix", heading_ctxt=i18n_contexts.id_camera, align=True)
|
||||
props_box.prop(scene, "addon_copy_global_transform_fix_cam_use_loc", text="Location")
|
||||
props_box.prop(scene, "addon_copy_global_transform_fix_cam_use_rot", text="Rotation")
|
||||
props_box.prop(scene, "addon_copy_global_transform_fix_cam_use_scale", text="Scale")
|
||||
|
||||
keyingset = AutoKeying.active_keyingset(context)
|
||||
if keyingset:
|
||||
# Show an explicit message here, even though the keying set affects
|
||||
# the other operators as well. Fix to Camera is treated as a special
|
||||
# case because it also has options for selecting what to key. The
|
||||
# logical AND of the settings is used, so a property is only keyed
|
||||
# when the keying set AND the above checkboxes say it's ok.
|
||||
props_box.label(text="Keying set is active, which may")
|
||||
props_box.label(text="reduce the effect of the above options")
|
||||
|
||||
row = layout.row(align=True)
|
||||
props = row.operator("object.fix_to_camera")
|
||||
props.use_loc = scene.addon_copy_global_transform_fix_cam_use_loc
|
||||
props.use_rot = scene.addon_copy_global_transform_fix_cam_use_rot
|
||||
props.use_scale = scene.addon_copy_global_transform_fix_cam_use_scale
|
||||
row.operator("object.delete_fix_to_camera_keys", text="", icon='TRASH')
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_mirror(PanelMixin, Panel):
|
||||
bl_label = "Mirror Options"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
layout.prop(scene, 'addon_copy_global_transform_mirror_ob', text="Object")
|
||||
|
||||
mirror_ob = scene.addon_copy_global_transform_mirror_ob
|
||||
if mirror_ob is None:
|
||||
# No explicit mirror object means "the current armature", so then the bone name should be editable.
|
||||
if context.object and context.object.type == 'ARMATURE':
|
||||
self._bone_search(layout, scene, context.object)
|
||||
else:
|
||||
self._bone_entry(layout, scene)
|
||||
elif mirror_ob.type == 'ARMATURE':
|
||||
self._bone_search(layout, scene, mirror_ob)
|
||||
|
||||
def _bone_search(self, layout: UILayout, scene: bpy.types.Scene, armature_ob: bpy.types.Object) -> None:
|
||||
"""Search within the bones of the given armature."""
|
||||
assert armature_ob and armature_ob.type == 'ARMATURE'
|
||||
|
||||
layout.prop_search(
|
||||
scene,
|
||||
"addon_copy_global_transform_mirror_bone",
|
||||
armature_ob.data,
|
||||
"edit_bones" if armature_ob.mode == 'EDIT' else "bones",
|
||||
text="Bone",
|
||||
)
|
||||
|
||||
def _bone_entry(self, layout: UILayout, scene: bpy.types.Scene) -> None:
|
||||
"""Allow manual entry of a bone name."""
|
||||
layout.prop(scene, "addon_copy_global_transform_mirror_bone", text="Bone")
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_relative(PanelMixin, Panel):
|
||||
bl_label = "Relative"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# Copy/Paste relative to some object:
|
||||
copy_paste_sub = layout.column(align=False)
|
||||
has_relative_ob = bool(_get_relative_ob(context))
|
||||
copy_paste_sub.label(text="Work Relative to some Object")
|
||||
copy_paste_sub.prop(scene, 'addon_copy_global_transform_relative_ob', text="Object")
|
||||
if not scene.addon_copy_global_transform_relative_ob:
|
||||
copy_paste_sub.label(text="Using Active Scene Camera")
|
||||
|
||||
button_sub = copy_paste_sub.row(align=True)
|
||||
button_sub.enabled = has_relative_ob
|
||||
button_sub.operator("object.copy_relative_transform", text="Copy", icon='COPYDOWN')
|
||||
|
||||
paste_props = button_sub.operator("object.paste_transform", text="Paste", icon='PASTEDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = False
|
||||
paste_props.use_relative = True
|
||||
|
||||
# It is unknown whether this combination of options is in any way
|
||||
# sensible or usable, and of so, in which order the mirroring and
|
||||
# relative'ing-to should happen. That's why, for now, it's disabled.
|
||||
#
|
||||
# paste_props = paste_row.operator("object.paste_transform", text="Mirrored", icon='PASTEFLIPDOWN')
|
||||
# paste_props.method = 'CURRENT'
|
||||
# paste_props.use_mirror = True
|
||||
# paste_props.use_relative = True
|
||||
|
||||
|
||||
# Messagebus subscription to monitor changes & refresh panels.
|
||||
_msgbus_owner = object()
|
||||
|
||||
@@ -1181,12 +762,7 @@ classes = (
|
||||
OBJECT_OT_paste_transform,
|
||||
OBJECT_OT_fix_to_camera,
|
||||
OBJECT_OT_delete_fix_to_camera_keys,
|
||||
VIEW3D_PT_copy_global_transform,
|
||||
VIEW3D_PT_copy_global_transform_mirror,
|
||||
VIEW3D_PT_copy_global_transform_fix_to_camera,
|
||||
VIEW3D_PT_copy_global_transform_relative,
|
||||
)
|
||||
_register, _unregister = bpy.utils.register_classes_factory(classes)
|
||||
|
||||
|
||||
def _register_message_bus() -> None:
|
||||
@@ -1210,60 +786,9 @@ def _on_blendfile_load_post(none: Any, other_none: Any) -> None:
|
||||
|
||||
|
||||
def register():
|
||||
_register()
|
||||
bpy.app.handlers.load_post.append(_on_blendfile_load_post)
|
||||
|
||||
# The mirror object & bone name are stored on the scene, and not on the
|
||||
# operator. This makes it possible to set up the operator for use in a
|
||||
# certain scene, while keeping hotkey assignments working as usual.
|
||||
#
|
||||
# The goal is to allow hotkeys for "copy", "paste", and "paste mirrored",
|
||||
# while keeping the other choices in a more global place.
|
||||
bpy.types.Scene.addon_copy_global_transform_mirror_ob = bpy.props.PointerProperty(
|
||||
type=bpy.types.Object,
|
||||
name="Mirror Object",
|
||||
description="Object to mirror over. Leave empty and name a bone to always mirror "
|
||||
"over that bone of the active armature",
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_mirror_bone = bpy.props.StringProperty(
|
||||
name="Mirror Bone",
|
||||
description="Bone to use for the mirroring",
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_relative_ob = bpy.props.PointerProperty(
|
||||
type=bpy.types.Object,
|
||||
name="Relative Object",
|
||||
description="Object to which matrices are made relative",
|
||||
)
|
||||
|
||||
bpy.types.Scene.addon_copy_global_transform_fix_cam_use_loc = bpy.props.BoolProperty(
|
||||
name="Fix Camera: Use Location",
|
||||
description="Create Location keys when fixing to the scene camera",
|
||||
default=True,
|
||||
options=set(), # Remove ANIMATABLE default option.
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_fix_cam_use_rot = bpy.props.BoolProperty(
|
||||
name="Fix Camera: Use Rotation",
|
||||
description="Create Rotation keys when fixing to the scene camera",
|
||||
default=True,
|
||||
options=set(), # Remove ANIMATABLE default option.
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_fix_cam_use_scale = bpy.props.BoolProperty(
|
||||
name="Fix Camera: Use Scale",
|
||||
description="Create Scale keys when fixing to the scene camera",
|
||||
default=True,
|
||||
options=set(), # Remove ANIMATABLE default option.
|
||||
)
|
||||
|
||||
|
||||
def unregister():
|
||||
_unregister()
|
||||
_unregister_message_bus()
|
||||
bpy.app.handlers.load_post.remove(_on_blendfile_load_post)
|
||||
|
||||
del bpy.types.Scene.addon_copy_global_transform_mirror_ob
|
||||
del bpy.types.Scene.addon_copy_global_transform_mirror_bone
|
||||
del bpy.types.Scene.addon_copy_global_transform_relative_ob
|
||||
|
||||
del bpy.types.Scene.addon_copy_global_transform_fix_cam_use_loc
|
||||
del bpy.types.Scene.addon_copy_global_transform_fix_cam_use_rot
|
||||
del bpy.types.Scene.addon_copy_global_transform_fix_cam_use_scale
|
||||
@@ -89,6 +89,7 @@ _modules = [
|
||||
"space_topbar",
|
||||
"space_userpref",
|
||||
"space_view3d",
|
||||
"space_view3d_sidebar",
|
||||
"space_view3d_toolbar",
|
||||
|
||||
# XXX, keep last so panels show after all other tool options.
|
||||
|
||||
172
scripts/startup/bl_ui/space_view3d_sidebar.py
Normal file
172
scripts/startup/bl_ui/space_view3d_sidebar.py
Normal file
@@ -0,0 +1,172 @@
|
||||
# SPDX-FileCopyrightText: 2025 Blender Authors
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
import bpy
|
||||
from bpy.types import Context, Panel, UILayout
|
||||
from bpy.app.translations import contexts as i18n_contexts
|
||||
from bpy_extras.anim_utils import AutoKeying
|
||||
|
||||
from bl_operators.copy_global_transform import get_relative_ob
|
||||
|
||||
|
||||
class GlobalTransformPanelMixin:
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = "Animation"
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform(GlobalTransformPanelMixin, Panel):
|
||||
bl_label = "Global Transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# No need to put "Global Transform" in the operator text, given that it's already in the panel title.
|
||||
layout.operator("object.copy_global_transform", text="Copy", icon='COPYDOWN')
|
||||
|
||||
paste_col = layout.column(align=True)
|
||||
|
||||
paste_row = paste_col.row(align=True)
|
||||
paste_props = paste_row.operator("object.paste_transform", text="Paste", icon='PASTEDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = False
|
||||
paste_props = paste_row.operator("object.paste_transform", text="Mirrored", icon='PASTEFLIPDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = True
|
||||
|
||||
wants_autokey_col = paste_col.column(align=False)
|
||||
has_autokey = scene.tool_settings.use_keyframe_insert_auto
|
||||
wants_autokey_col.enabled = has_autokey
|
||||
if not has_autokey:
|
||||
wants_autokey_col.label(text="These require auto-key:")
|
||||
|
||||
paste_col = wants_autokey_col.column(align=True)
|
||||
paste_col.operator(
|
||||
"object.paste_transform",
|
||||
text="Paste to Selected Keys",
|
||||
icon='PASTEDOWN',
|
||||
).method = 'EXISTING_KEYS'
|
||||
paste_col.operator(
|
||||
"object.paste_transform",
|
||||
text="Paste and Bake",
|
||||
icon='PASTEDOWN',
|
||||
).method = 'BAKE'
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_fix_to_camera(GlobalTransformPanelMixin, Panel):
|
||||
bl_label = "Fix to Camera"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# Fix to Scene Camera:
|
||||
layout.use_property_split = True
|
||||
props_box = layout.column(heading="Fix", heading_ctxt=i18n_contexts.id_camera, align=True)
|
||||
props_box.prop(scene.tool_settings, "anim_fix_to_cam_use_loc", text="Location")
|
||||
props_box.prop(scene.tool_settings, "anim_fix_to_cam_use_rot", text="Rotation")
|
||||
props_box.prop(scene.tool_settings, "anim_fix_to_cam_use_scale", text="Scale")
|
||||
|
||||
keyingset = AutoKeying.active_keyingset(context)
|
||||
if keyingset:
|
||||
# Show an explicit message here, even though the keying set affects
|
||||
# the other operators as well. Fix to Camera is treated as a special
|
||||
# case because it also has options for selecting what to key. The
|
||||
# logical AND of the settings is used, so a property is only keyed
|
||||
# when the keying set AND the above checkboxes say it's ok.
|
||||
props_box.label(text="Keying set is active, which may")
|
||||
props_box.label(text="reduce the effect of the above options")
|
||||
|
||||
row = layout.row(align=True)
|
||||
props = row.operator("object.fix_to_camera")
|
||||
props.use_location = scene.tool_settings.anim_fix_to_cam_use_loc
|
||||
props.use_rotation = scene.tool_settings.anim_fix_to_cam_use_rot
|
||||
props.use_scale = scene.tool_settings.anim_fix_to_cam_use_scale
|
||||
row.operator("object.delete_fix_to_camera_keys", text="", icon='TRASH')
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_mirror(GlobalTransformPanelMixin, Panel):
|
||||
bl_label = "Mirror Options"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
layout.prop(scene.tool_settings, "anim_mirror_object", text="Object")
|
||||
|
||||
mirror_ob = scene.tool_settings.anim_mirror_object
|
||||
if mirror_ob is None:
|
||||
# No explicit mirror object means "the current armature", so then the bone name should be editable.
|
||||
if context.object and context.object.type == 'ARMATURE':
|
||||
self._bone_search(layout, scene, context.object)
|
||||
else:
|
||||
self._bone_entry(layout, scene)
|
||||
elif mirror_ob.type == 'ARMATURE':
|
||||
self._bone_search(layout, scene, mirror_ob)
|
||||
|
||||
def _bone_search(self, layout: UILayout, scene: bpy.types.Scene, armature_ob: bpy.types.Object) -> None:
|
||||
"""Search within the bones of the given armature."""
|
||||
assert armature_ob and armature_ob.type == 'ARMATURE'
|
||||
|
||||
layout.prop_search(
|
||||
scene.tool_settings,
|
||||
"anim_mirror_bone",
|
||||
armature_ob.data,
|
||||
"edit_bones" if armature_ob.mode == 'EDIT' else "bones",
|
||||
text="Bone",
|
||||
)
|
||||
|
||||
def _bone_entry(self, layout: UILayout, scene: bpy.types.Scene) -> None:
|
||||
"""Allow manual entry of a bone name."""
|
||||
layout.prop(scene.tool_settings, "anim_mirror_bone", text="Bone")
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_relative(GlobalTransformPanelMixin, Panel):
|
||||
bl_label = "Relative"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# Copy/Paste relative to some object:
|
||||
copy_paste_sub = layout.column(align=False)
|
||||
has_relative_ob = bool(get_relative_ob(context))
|
||||
copy_paste_sub.label(text="Work Relative to some Object")
|
||||
copy_paste_sub.prop(scene.tool_settings, 'anim_relative_object', text="Object")
|
||||
if not scene.tool_settings.anim_relative_object:
|
||||
copy_paste_sub.label(text="Using Active Scene Camera")
|
||||
|
||||
button_sub = copy_paste_sub.row(align=True)
|
||||
button_sub.enabled = has_relative_ob
|
||||
button_sub.operator("object.copy_relative_transform", text="Copy", icon='COPYDOWN')
|
||||
|
||||
paste_props = button_sub.operator("object.paste_transform", text="Paste", icon='PASTEDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = False
|
||||
paste_props.use_relative = True
|
||||
|
||||
# It is unknown whether this combination of options is in any way
|
||||
# sensible or usable, and of so, in which order the mirroring and
|
||||
# relative'ing-to should happen. That's why, for now, it's disabled.
|
||||
#
|
||||
# paste_props = paste_row.operator("object.paste_transform", text="Mirrored", icon='PASTEFLIPDOWN')
|
||||
# paste_props.method = 'CURRENT'
|
||||
# paste_props.use_mirror = True
|
||||
# paste_props.use_relative = True
|
||||
|
||||
|
||||
classes = (
|
||||
VIEW3D_PT_copy_global_transform,
|
||||
VIEW3D_PT_copy_global_transform_mirror,
|
||||
VIEW3D_PT_copy_global_transform_fix_to_camera,
|
||||
VIEW3D_PT_copy_global_transform_relative,
|
||||
)
|
||||
|
||||
if __name__ == "__main__": # only for live edit.
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
/* Blender file format version. */
|
||||
#define BLENDER_FILE_VERSION BLENDER_VERSION
|
||||
#define BLENDER_FILE_SUBVERSION 100
|
||||
#define BLENDER_FILE_SUBVERSION 101
|
||||
|
||||
/* Minimum Blender version that supports reading file written with the current
|
||||
* version. Older Blender versions will test this and cancel loading the file, showing a warning to
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "DNA_brush_types.h"
|
||||
#include "DNA_camera_types.h"
|
||||
#include "DNA_curves_types.h"
|
||||
#include "DNA_defaults.h"
|
||||
#include "DNA_genfile.h"
|
||||
#include "DNA_grease_pencil_types.h"
|
||||
#include "DNA_material_types.h"
|
||||
@@ -2607,6 +2608,16 @@ void do_versions_after_linking_500(FileData *fd, Main *bmain)
|
||||
}
|
||||
}
|
||||
|
||||
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 500, 101)) {
|
||||
const uint8_t default_flags = DNA_struct_default_get(ToolSettings)->fix_to_cam_flag;
|
||||
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
|
||||
if (!scene->toolsettings) {
|
||||
continue;
|
||||
}
|
||||
scene->toolsettings->fix_to_cam_flag = default_flags;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Always bump subversion in BKE_blender_version.h when adding versioning
|
||||
* code here, and wrap it inside a MAIN_VERSION_FILE_ATLEAST check.
|
||||
|
||||
@@ -1698,6 +1698,12 @@ void blo_do_versions_userdef(UserDef *userdef)
|
||||
userdef->xr_navigation.flag = USER_XR_NAV_SNAP_TURN;
|
||||
}
|
||||
|
||||
if (!USER_VERSION_ATLEAST(500, 101)) {
|
||||
/* The Copy Global Transform add-on was moved into Blender itself, and thus
|
||||
* is no longer an add-on. */
|
||||
BKE_addon_remove_safe(&userdef->addons, "copy_global_transform");
|
||||
}
|
||||
|
||||
/**
|
||||
* Always bump subversion in BKE_blender_version.h when adding versioning
|
||||
* code here, and wrap it inside a USER_VERSION_ATLEAST check.
|
||||
|
||||
@@ -432,6 +432,9 @@
|
||||
/* Placement */ \
|
||||
.snap_mode_tools = SCE_SNAP_TO_GEOM,\
|
||||
.plane_axis = 2,\
|
||||
\
|
||||
/* Animation */ \
|
||||
.fix_to_cam_flag = FIX_TO_CAM_FLAG_USE_LOC | FIX_TO_CAM_FLAG_USE_ROT | FIX_TO_CAM_FLAG_USE_SCALE, \
|
||||
}
|
||||
|
||||
#define _DNA_DEFAULT_Sculpt \
|
||||
|
||||
@@ -1889,6 +1889,15 @@ typedef struct ToolSettings {
|
||||
/* Pixel threshold that needs to be crossed before the playhead is snapped to a point. */
|
||||
int playhead_snap_distance;
|
||||
|
||||
/* Animation settings, used by "Paste Global Transform" operator. */
|
||||
struct Object *anim_mirror_object;
|
||||
struct Object *anim_relative_object;
|
||||
char anim_mirror_bone[64];
|
||||
|
||||
/* Flags for "Fix to Camera" operator. */
|
||||
uint8_t fix_to_cam_flag; /* eFixToCam_Flags */
|
||||
char _pad8[7];
|
||||
|
||||
} ToolSettings;
|
||||
|
||||
/** \} */
|
||||
|
||||
@@ -940,6 +940,12 @@ typedef enum eUserpref_Anim_Flags {
|
||||
USER_ANIM_HIGH_QUALITY_DRAWING = (1 << 2),
|
||||
} eUserpref_Anim_Flags;
|
||||
|
||||
typedef enum eFixToCam_Flags {
|
||||
FIX_TO_CAM_FLAG_USE_LOC = (1 << 0),
|
||||
FIX_TO_CAM_FLAG_USE_ROT = (1 << 1),
|
||||
FIX_TO_CAM_FLAG_USE_SCALE = (1 << 2),
|
||||
} eFixToCam_Flags;
|
||||
|
||||
/** #UserDef.transopts */
|
||||
typedef enum eUserpref_Translation_Flags {
|
||||
USER_TR_TOOLTIPS = (1 << 0),
|
||||
|
||||
@@ -4189,6 +4189,42 @@ static void rna_def_tool_settings(BlenderRNA *brna)
|
||||
prop, "New Keyframe Type", "Type of keyframes to create when inserting keyframes");
|
||||
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_ACTION);
|
||||
|
||||
/* Animation */
|
||||
prop = RNA_def_property(srna, "anim_mirror_object", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_EDITABLE);
|
||||
RNA_def_property_pointer_funcs(prop, nullptr, nullptr, nullptr, nullptr);
|
||||
RNA_def_property_ui_text(prop,
|
||||
"Mirror Object",
|
||||
"Object to mirror over. Leave empty and name a bone to always mirror "
|
||||
"over that bone of the active armature");
|
||||
|
||||
prop = RNA_def_property(srna, "anim_mirror_bone", PROP_STRING, PROP_NONE);
|
||||
RNA_def_struct_name_property(srna, prop);
|
||||
RNA_def_property_ui_text(prop, "Mirror Bone", "Bone to use for the mirroring");
|
||||
|
||||
prop = RNA_def_property(srna, "anim_relative_object", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_EDITABLE);
|
||||
RNA_def_property_pointer_funcs(prop, nullptr, nullptr, nullptr, nullptr);
|
||||
RNA_def_property_ui_text(prop, "Relative Object", "Object to which matrices are made relative");
|
||||
|
||||
prop = RNA_def_property(srna, "anim_fix_to_cam_use_loc", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, nullptr, "fix_to_cam_flag", FIX_TO_CAM_FLAG_USE_LOC);
|
||||
RNA_def_property_boolean_default(prop, true);
|
||||
RNA_def_property_ui_text(
|
||||
prop, "Use Location for Camera Fix", "Create location keys when fixing to the scene camera");
|
||||
|
||||
prop = RNA_def_property(srna, "anim_fix_to_cam_use_rot", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, nullptr, "fix_to_cam_flag", FIX_TO_CAM_FLAG_USE_ROT);
|
||||
RNA_def_property_boolean_default(prop, true);
|
||||
RNA_def_property_ui_text(
|
||||
prop, "Use Rotation for Camera Fix", "Create rotation keys when fixing to the scene camera");
|
||||
|
||||
prop = RNA_def_property(srna, "anim_fix_to_cam_use_scale", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, nullptr, "fix_to_cam_flag", FIX_TO_CAM_FLAG_USE_SCALE);
|
||||
RNA_def_property_boolean_default(prop, true);
|
||||
RNA_def_property_ui_text(
|
||||
prop, "Use Scale for Camera Fix", "Create scale keys when fixing to the scene camera");
|
||||
|
||||
/* UV */
|
||||
prop = RNA_def_property(srna, "uv_select_mode", PROP_ENUM, PROP_NONE);
|
||||
RNA_def_property_enum_sdna(prop, nullptr, "uv_selectmode");
|
||||
|
||||
Reference in New Issue
Block a user