Fix error in animation player arguments (font_id & frame_step swapped)
Regression in [0], even though this doesn't seem to cause problems,
the arguments were obviously wrong.
[0]: 4f3e2ee857
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@@ -760,7 +760,7 @@ static void playanim_toscreen_on_load(GHOST_WindowHandle ghost_window,
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const bool *draw_flip = nullptr;
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playanim_toscreen_ex(
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ghost_window, display_ctx, picture, ibuf, fstep, font_id, zoom, draw_flip, indicator_factor);
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ghost_window, display_ctx, picture, ibuf, font_id, fstep, zoom, draw_flip, indicator_factor);
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}
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static void playanim_toscreen(PlayState *ps, const PlayAnimPict *picture, ImBuf *ibuf)
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