Cleanup: remove space around identifiers in C-style comments
This commit is contained in:
@@ -168,7 +168,7 @@ class GHOST_Context : public GHOST_IContext {
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};
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virtual GHOST_TSuccess getVulkanSwapChainFormat(
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GHOST_VulkanSwapChainData * /*r_swap_chain_data */) override
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GHOST_VulkanSwapChainData * /*r_swap_chain_data*/) override
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{
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return GHOST_kFailure;
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}
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@@ -343,7 +343,7 @@ GHOST_TTabletAPI GHOST_System::getTabletAPI()
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return m_tabletAPI;
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}
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GHOST_TSuccess GHOST_System::getPixelAtCursor(float[3] /* r_color */) const
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GHOST_TSuccess GHOST_System::getPixelAtCursor(float[3] /*r_color*/) const
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{
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return GHOST_kFailure;
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}
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@@ -432,7 +432,7 @@ GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window **window,
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settings.yPixels,
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GHOST_kWindowStateNormal,
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gpuSettings,
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true /* exclusive */);
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true /*exclusive*/);
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return (*window == nullptr) ? GHOST_kFailure : GHOST_kSuccess;
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}
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@@ -46,7 +46,7 @@ GHOST_IWindow *GHOST_SystemSDL::createWindow(const char *title,
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GHOST_TWindowState state,
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GHOST_GPUSettings gpuSettings,
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const bool exclusive,
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const bool /* is_dialog */,
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const bool /*is_dialog*/,
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const GHOST_IWindow *parentWindow)
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{
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GHOST_WindowSDL *window = nullptr;
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@@ -79,8 +79,8 @@ MEM_INLINE void MEM_trigger_error_on_memory_block(const void *address, const siz
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ASAN_UNPOISON_MEMORY_REGION(address, size);
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}
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#else
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MEM_INLINE void MEM_trigger_error_on_memory_block(const void * /* address */,
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const size_t /* size */)
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MEM_INLINE void MEM_trigger_error_on_memory_block(const void * /*address*/,
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const size_t /*size*/)
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{
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# ifdef WITH_ASSERT_ABORT
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abort();
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@@ -28,7 +28,7 @@ namespace blender::animrig {
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* loop should continue or stop.
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*/
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template<typename CB>
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static void ANIM_armature_foreach_bone(ListBase /* Bone */ *bones, CB callback)
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static void ANIM_armature_foreach_bone(ListBase /*Bone*/ *bones, CB callback)
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{
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for (Bone *bone : blender::ListBaseWrapper<Bone>(bones)) {
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callback(bone);
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@@ -45,7 +45,7 @@ static void ANIM_armature_foreach_bone(ListBase /* Bone */ *bones, CB callback)
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* loop should continue or stop.
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*/
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template<typename CB>
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static void ANIM_armature_foreach_bone(const ListBase /* Bone */ *bones, CB callback)
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static void ANIM_armature_foreach_bone(const ListBase /*Bone*/ *bones, CB callback)
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{
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for (const Bone *bone : blender::ConstListBaseWrapper<Bone>(bones)) {
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callback(bone);
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@@ -54,7 +54,7 @@ static CLG_LogRef LOG = {"bke.nla"};
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*
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* The active strip may or may not be on the active track.
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*/
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static void nla_tweakmode_find_active(const ListBase /* NlaTrack */ *nla_tracks,
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static void nla_tweakmode_find_active(const ListBase /*NlaTrack*/ *nla_tracks,
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NlaTrack **r_track_of_active_strip,
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NlaStrip **r_active_strip);
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@@ -237,8 +237,8 @@ void BKE_nla_tracks_copy(Main *bmain, ListBase *dst, const ListBase *src, const
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* index from `strips_dest`.
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*/
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static NlaStrip *find_active_strip_from_listbase(const NlaStrip *active_strip,
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const ListBase /* NlaStrip */ *strips_source,
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const ListBase /* NlaStrip */ *strips_dest)
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const ListBase /*NlaStrip*/ *strips_source,
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const ListBase /*NlaStrip*/ *strips_dest)
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{
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BLI_assert_msg(BLI_listbase_count(strips_source) == BLI_listbase_count(strips_dest),
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"Expecting the same number of source and destination strips");
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@@ -1332,7 +1332,7 @@ bool BKE_nlatrack_is_nonlocal_in_liboverride(const ID *id, const NlaTrack *nlt)
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/* NLA Strips -------------------------------------- */
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static NlaStrip *nlastrip_find_active(ListBase /* NlaStrip */ *strips)
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static NlaStrip *nlastrip_find_active(ListBase /*NlaStrip*/ *strips)
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{
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LISTBASE_FOREACH (NlaStrip *, strip, strips) {
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if (strip->flag & NLASTRIP_FLAG_ACTIVE) {
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@@ -1455,7 +1455,7 @@ void BKE_nlastrip_set_active(AnimData *adt, NlaStrip *strip)
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}
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}
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static NlaStrip *nlastrip_find_by_name(ListBase /* NlaStrip */ *strips, const char *name)
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static NlaStrip *nlastrip_find_by_name(ListBase /*NlaStrip*/ *strips, const char *name)
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{
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LISTBASE_FOREACH (NlaStrip *, strip, strips) {
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if (STREQ(strip->name, name)) {
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@@ -2191,7 +2191,7 @@ void BKE_nla_action_pushdown(AnimData *adt, const bool is_liboverride)
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BKE_nlastrip_set_active(adt, strip);
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}
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static void nla_tweakmode_find_active(const ListBase /* NlaTrack */ *nla_tracks,
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static void nla_tweakmode_find_active(const ListBase /*NlaTrack*/ *nla_tracks,
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NlaTrack **r_track_of_active_strip,
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NlaStrip **r_active_strip)
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{
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@@ -38,7 +38,7 @@ struct PoseChannelBackup {
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struct PoseBackup {
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bool is_bone_selection_relevant;
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ListBase /* PoseChannelBackup* */ backups;
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ListBase /*PoseChannelBackup*/ backups;
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};
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/**
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@@ -1410,13 +1410,13 @@ void BKE_sound_update_scene_sound(void * /*handle*/, bSound * /*sound*/) {}
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void BKE_sound_update_scene_listener(Scene * /*scene*/) {}
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void BKE_sound_update_fps(Main * /*bmain*/, Scene * /*scene*/) {}
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void BKE_sound_set_scene_sound_volume_at_frame(void * /*handle*/,
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int /* frame */,
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int /*frame*/,
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float /*volume*/,
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char /*animated*/)
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{
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}
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void BKE_sound_set_scene_sound_pan_at_frame(void * /*handle*/,
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int /* frame */,
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int /*frame*/,
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float /*pan*/,
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char /*animated*/)
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{
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@@ -72,7 +72,7 @@ int2 optimal_size_for_real_transform(int2 size)
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char *job_data,
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size_t element_size,
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int number_of_jobs,
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void * /* data */)
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void * /*data*/)
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{
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threading::parallel_for(IndexRange(number_of_jobs), 1, [&](const IndexRange sub_range) {
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for (const int64_t i : sub_range) {
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@@ -371,7 +371,7 @@ void mat3_normalized_to_quat_fast(float q[4], const float mat[3][3])
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* BLI_ASSERT_UNIT_QUAT(), so it's likely that even after a few more
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* transformations the quaternion will still be considered unit-ish. */
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const float q_len_squared = dot_qtqt(q, q);
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const float threshold = 0.0002f /* BLI_ASSERT_UNIT_EPSILON */ * 3;
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const float threshold = 0.0002f /* #BLI_ASSERT_UNIT_EPSILON */ * 3;
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if (fabs(q_len_squared - 1.0f) >= threshold) {
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normalize_qt(q);
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}
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@@ -14,7 +14,7 @@ SplitNode::SplitNode(bNode *editor_node) : Node(editor_node)
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}
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void SplitNode::convert_to_operations(NodeConverter &converter,
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const CompositorContext & /* context */) const
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const CompositorContext & /*context*/) const
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{
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const bNode *node = this->get_bnode();
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@@ -450,7 +450,7 @@ class GPUShaderCreator : public OCIO::GpuShaderCreator {
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/* A stub implementation in case OCIO is disabled at build time. */
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class GPUShaderCreator {
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public:
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static std::shared_ptr<GPUShaderCreator> Create(ResultPrecision /* precision */)
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static std::shared_ptr<GPUShaderCreator> Create(ResultPrecision /*precision*/)
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{
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return std::make_shared<GPUShaderCreator>();
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}
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@@ -22,10 +22,10 @@ namespace blender::realtime_compositor {
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Context::Context(TexturePool &texture_pool) : texture_pool_(texture_pool) {}
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void Context::populate_meta_data_for_pass(const Scene * /* scene*/,
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int /* view_layer_id */,
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const char * /* pass_name */,
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MetaData & /* meta_data */) const
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void Context::populate_meta_data_for_pass(const Scene * /*scene*/,
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int /*view_layer_id*/,
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const char * /*pass_name*/,
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MetaData & /*meta_data*/) const
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{
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}
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@@ -138,7 +138,7 @@ class Context : public realtime_compositor::Context {
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return DRW_viewport_texture_list_get()->color;
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}
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GPUTexture *get_viewer_output_texture(realtime_compositor::Domain /* domain */,
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GPUTexture *get_viewer_output_texture(realtime_compositor::Domain /*domain*/,
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bool /*is_data*/) override
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{
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return DRW_viewport_texture_list_get()->color;
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@@ -761,7 +761,7 @@ static void ANIM_OT_slot_unassign_object(wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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static int convert_action_exec(bContext *C, wmOperator * /* op */)
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static int convert_action_exec(bContext *C, wmOperator * /*op*/)
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{
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using namespace blender;
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@@ -445,7 +445,7 @@ static int insert_key_exec(bContext *C, wmOperator *op)
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return insert_key(C, op);
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}
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static int insert_key_invoke(bContext *C, wmOperator *op, const wmEvent * /* event */)
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static int insert_key_invoke(bContext *C, wmOperator *op, const wmEvent * /*event*/)
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{
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/* The depsgraph needs to be in an evaluated state to ensure the values we get from the
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* properties are actually the values of the current frame. However we cannot do that in the exec
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@@ -169,9 +169,9 @@ Object *poseAnim_object_get(Object *ob_);
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* Build up a list of tPChanFCurveLink. First only selected, and if that yields no result, all
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* visible.
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*/
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void poseAnim_mapping_get(bContext *C, ListBase /* tPChanFCurveLink */ *pfLinks);
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void poseAnim_mapping_get(bContext *C, ListBase /*tPChanFCurveLink*/ *pfLinks);
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/** Free F-Curve <-> PoseChannel links. */
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void poseAnim_mapping_free(ListBase /* tPChanFCurveLink */ *pfLinks);
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void poseAnim_mapping_free(ListBase /*tPChanFCurveLink*/ *pfLinks);
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/**
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* Helper for apply() / reset() - refresh the data.
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@@ -55,7 +55,7 @@ static CLG_LogRef LOG = {"ed.undo.armature"};
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* bones and collections together.
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*/
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static void remap_ebone_bone_collection_references(
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ListBase /* EditBone */ *edit_bones,
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ListBase /*EditBone*/ *edit_bones,
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const blender::Map<BoneCollection *, BoneCollection *> &bcoll_map)
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{
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LISTBASE_FOREACH (EditBone *, ebone, edit_bones) {
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@@ -72,7 +72,7 @@ static void remap_ebone_bone_collection_references(
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struct UndoArmature {
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EditBone *act_edbone;
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char active_collection_name[MAX_NAME];
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ListBase /* EditBone */ ebones;
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ListBase /*EditBone*/ ebones;
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BoneCollection **collection_array;
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int collection_array_num;
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int collection_root_count;
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@@ -794,8 +794,8 @@ static int pose_copy_exec(bContext *C, wmOperator *op)
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PartialWriteContext::IDAddOptions{PartialWriteContext::IDAddOperations(
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PartialWriteContext::IDAddOperations::SET_FAKE_USER |
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PartialWriteContext::IDAddOperations::SET_CLIPBOARD_MARK)},
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[ob](LibraryIDLinkCallbackData *cb_data, PartialWriteContext::IDAddOptions /* options */)
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-> PartialWriteContext::IDAddOperations {
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[ob](LibraryIDLinkCallbackData *cb_data,
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PartialWriteContext::IDAddOptions /*options*/) -> PartialWriteContext::IDAddOperations {
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/* Only include `ob->data` (i.e. the Armature) dependency. */
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if (*(cb_data->id_pointer) == ob->data) {
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return PartialWriteContext::IDAddOperations::ADD_DEPENDENCIES;
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@@ -944,7 +944,7 @@ bool select_box(const ViewContext &vc,
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deformation,
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[&](const IndexRange range,
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const Span<float3> positions,
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StringRef /* selection_attribute_name */) {
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StringRef /*selection_attribute_name*/) {
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mask.slice_content(range).foreach_index(GrainSize(512), [&](const int curve_i) {
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const IndexRange points = points_by_curve[curve_i];
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if (points.size() == 1) {
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@@ -1043,7 +1043,7 @@ bool select_lasso(const ViewContext &vc,
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deformation,
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[&](const IndexRange range,
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const Span<float3> positions,
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StringRef /* selection_attribute_name */) {
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StringRef /*selection_attribute_name*/) {
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mask.slice_content(range).foreach_index(GrainSize(512), [&](const int curve_i) {
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const IndexRange points = points_by_curve[curve_i];
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if (points.size() == 1) {
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@@ -1152,7 +1152,7 @@ bool select_circle(const ViewContext &vc,
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deformation,
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[&](const IndexRange range,
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const Span<float3> positions,
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StringRef /* selection_attribute_name */) {
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StringRef /*selection_attribute_name*/) {
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mask.slice_content(range).foreach_index(GrainSize(512), [&](const int curve_i) {
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const IndexRange points = points_by_curve[curve_i];
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if (points.size() == 1) {
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@@ -124,7 +124,7 @@ class StepDrawingGeometry : public StepDrawingGeometryBase {
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public:
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void encode(const GreasePencilDrawing &drawing_geometry,
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const int64_t drawing_index,
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StepEncodeStatus & /* encode_status */)
|
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StepEncodeStatus & /*encode_status*/)
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{
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BLI_assert(drawing_index >= 0 && drawing_index < INT32_MAX);
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index_ = int(drawing_index);
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@@ -159,7 +159,7 @@ class StepDrawingReference : public StepDrawingGeometryBase {
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public:
|
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void encode(const GreasePencilDrawingReference &drawing_reference,
|
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const int64_t drawing_index,
|
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StepEncodeStatus & /* encode_status */)
|
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StepEncodeStatus & /*encode_status*/)
|
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{
|
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BLI_assert(drawing_index >= 0 && drawing_index < INT32_MAX);
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index_ = int(drawing_index);
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@@ -51,7 +51,7 @@ struct FileIndexerEntry {
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* Contains all entries of a blend file.
|
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*/
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struct FileIndexerEntries {
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LinkNode /* FileIndexerEntry */ *entries;
|
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LinkNode /*FileIndexerEntry*/ *entries;
|
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};
|
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|
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using FileIndexerInitUserDataFunc = void *(*)(const char *root_directory,
|
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|
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@@ -143,7 +143,7 @@ const ActKeyColumn *ED_keylist_find_prev(const AnimKeylist *keylist, float cfra)
|
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const ActKeyColumn *ED_keylist_find_any_between(const AnimKeylist *keylist,
|
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const Range2f frame_range);
|
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bool ED_keylist_is_empty(const AnimKeylist *keylist);
|
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const ListBase /* ActKeyColumn */ *ED_keylist_listbase(const AnimKeylist *keylist);
|
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const ListBase /*ActKeyColumn*/ *ED_keylist_listbase(const AnimKeylist *keylist);
|
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bool ED_keylist_all_keys_frame_range(const AnimKeylist *keylist, Range2f *r_frame_range);
|
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/**
|
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* Return the selected key-frame's range. If none are selected, return False and
|
||||
|
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@@ -22,7 +22,7 @@
|
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|
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namespace blender::ed::io {
|
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|
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int filesel_drop_import_invoke(bContext *C, wmOperator *op, const wmEvent * /* event */)
|
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int filesel_drop_import_invoke(bContext *C, wmOperator *op, const wmEvent * /*event*/)
|
||||
{
|
||||
|
||||
PropertyRNA *filepath_prop = RNA_struct_find_property(op->ptr, "filepath");
|
||||
|
||||
@@ -370,7 +370,7 @@ void screen_draw_join_highlight(ScrArea *sa1, ScrArea *sa2, eScreenDir dir)
|
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screen_draw_area_icon(&sa2new, ED_area_icon(sa1), icon_color, bg_color);
|
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}
|
||||
|
||||
void screen_draw_dock_preview(const wmWindow * /* win */,
|
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void screen_draw_dock_preview(const wmWindow * /*win*/,
|
||||
ScrArea *source,
|
||||
ScrArea *target,
|
||||
AreaDockTarget dock_target)
|
||||
|
||||
@@ -549,7 +549,7 @@ bool vert_has_unique_face_set(const GroupedSpan<int> vert_to_face_map,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool vert_has_unique_face_set(const BMVert * /* vert */)
|
||||
bool vert_has_unique_face_set(const BMVert * /*vert*/)
|
||||
{
|
||||
/* TODO: Obviously not fully implemented yet. Needs to be implemented for Relax Face Sets brush
|
||||
* to work. */
|
||||
|
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@@ -56,7 +56,7 @@ using namespace blender;
|
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void draw_channel_names(bContext *C,
|
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bAnimContext *ac,
|
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ARegion *region,
|
||||
const ListBase /* bAnimListElem */ &anim_data)
|
||||
const ListBase /*bAnimListElem*/ &anim_data)
|
||||
{
|
||||
bAnimListElem *ale;
|
||||
View2D *v2d = ®ion->v2d;
|
||||
|
||||
@@ -33,7 +33,7 @@ void action_buttons_register(ARegionType *art);
|
||||
void draw_channel_names(bContext *C,
|
||||
bAnimContext *ac,
|
||||
ARegion *region,
|
||||
const ListBase /* bAnimListElem */ &anim_data);
|
||||
const ListBase /*bAnimListElem*/ &anim_data);
|
||||
/**
|
||||
* Draw keyframes in each channel.
|
||||
*/
|
||||
|
||||
@@ -1378,8 +1378,8 @@ void CONSOLE_OT_select_set(wmOperatorType *ot)
|
||||
}
|
||||
|
||||
static int console_modal_select_all_invoke(bContext *C,
|
||||
wmOperator * /* op */,
|
||||
const wmEvent * /* event */)
|
||||
wmOperator * /*op*/,
|
||||
const wmEvent * /*event*/)
|
||||
{
|
||||
ScrArea *area = CTX_wm_area(C);
|
||||
SpaceConsole *sc = CTX_wm_space_console(C);
|
||||
|
||||
@@ -1521,7 +1521,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceGraph *sipo, ARegion *region, shor
|
||||
void graph_draw_channel_names(bContext *C,
|
||||
bAnimContext *ac,
|
||||
ARegion *region,
|
||||
const ListBase /* bAnimListElem */ &anim_data)
|
||||
const ListBase /*bAnimListElem*/ &anim_data)
|
||||
{
|
||||
bAnimListElem *ale;
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ struct bContext;
|
||||
void graph_draw_channel_names(bContext *C,
|
||||
bAnimContext *ac,
|
||||
ARegion *region,
|
||||
const ListBase /* bAnimListElem */ &anim_data);
|
||||
const ListBase /*bAnimListElem*/ &anim_data);
|
||||
|
||||
/**
|
||||
* This is called twice from `space_graph.cc`, #graph_main_region_draw()
|
||||
|
||||
@@ -966,7 +966,7 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
|
||||
void draw_nla_track_list(const bContext *C,
|
||||
bAnimContext *ac,
|
||||
ARegion *region,
|
||||
const ListBase /* bAnimListElem */ &anim_data)
|
||||
const ListBase /*bAnimListElem*/ &anim_data)
|
||||
{
|
||||
|
||||
SpaceNla *snla = reinterpret_cast<SpaceNla *>(ac->sl);
|
||||
|
||||
@@ -30,7 +30,7 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region);
|
||||
void draw_nla_track_list(const bContext *C,
|
||||
bAnimContext *ac,
|
||||
ARegion *region,
|
||||
const ListBase /* bAnimListElem */ &anim_data);
|
||||
const ListBase /*bAnimListElem*/ &anim_data);
|
||||
|
||||
/* **************************************** */
|
||||
/* `nla_select.cc` */
|
||||
|
||||
@@ -85,7 +85,7 @@ static void sequencer_retiming_data_hide_all(ListBase *seqbase)
|
||||
}
|
||||
}
|
||||
|
||||
static int sequencer_retiming_data_show_exec(bContext *C, wmOperator * /* op */)
|
||||
static int sequencer_retiming_data_show_exec(bContext *C, wmOperator * /*op*/)
|
||||
{
|
||||
Scene *scene = CTX_data_scene(C);
|
||||
Editing *ed = SEQ_editing_get(scene);
|
||||
@@ -610,7 +610,7 @@ static SeqRetimingKey *ensure_left_and_right_keys(const bContext *C, Sequence *s
|
||||
}
|
||||
|
||||
/* Return speed of existing segment or strip. Assume 1 element is selected. */
|
||||
static float strip_speed_get(bContext *C, const wmOperator * /* op */)
|
||||
static float strip_speed_get(bContext *C, const wmOperator * /*op*/)
|
||||
{
|
||||
/* Strip mode. */
|
||||
if (!sequencer_retiming_mode_is_active(C)) {
|
||||
|
||||
@@ -136,8 +136,8 @@ execute_array(TypeSequence<ParamTags...> /*param_tags*/,
|
||||
std::index_sequence<I...> /*indices*/,
|
||||
ElementFn element_fn,
|
||||
MaskT mask,
|
||||
/* Use restrict to tell the compiler that pointer inputs do not alias each
|
||||
* other. This is important for some compiler optimizations. */
|
||||
/* Use restrict to tell the compiler that pointer inputs do not alias
|
||||
* each other. This is important for some compiler optimizations. */
|
||||
Args &&__restrict... args)
|
||||
{
|
||||
if constexpr (std::is_same_v<std::decay_t<MaskT>, IndexRange>) {
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace blender::gpu {
|
||||
|
||||
VKPipelinePool::VKPipelinePool()
|
||||
{
|
||||
/* Initialize VkComputePipelineCreateInfo*/
|
||||
/* Initialize VkComputePipelineCreateInfo */
|
||||
vk_compute_pipeline_create_info_.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
||||
vk_compute_pipeline_create_info_.pNext = nullptr;
|
||||
vk_compute_pipeline_create_info_.flags = 0;
|
||||
|
||||
@@ -443,7 +443,7 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
|
||||
}
|
||||
|
||||
ibuf->ftype = IMB_FTYPE_JP2;
|
||||
if (true /* is_jp2 */) {
|
||||
if (true /*is_jp2*/) {
|
||||
ibuf->foptions.flag |= JP2_JP2;
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -204,7 +204,7 @@ static bNode *append_node(bNode *dst_node,
|
||||
* handles copying textures, if required.
|
||||
*/
|
||||
static bool node_search(bNode *fromnode,
|
||||
bNode * /* tonode */,
|
||||
bNode * /*tonode*/,
|
||||
void *userdata,
|
||||
const bool /*reversed*/)
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@ bool USDInstanceReader::valid() const
|
||||
return prim_.IsValid() && prim_.IsInstance();
|
||||
}
|
||||
|
||||
void USDInstanceReader::create_object(Main *bmain, const double /* motionSampleTime */)
|
||||
void USDInstanceReader::create_object(Main *bmain, const double /*motionSampleTime*/)
|
||||
{
|
||||
this->object_ = BKE_object_add_only_object(bmain, OB_EMPTY, name_.c_str());
|
||||
this->object_->data = nullptr;
|
||||
|
||||
@@ -48,7 +48,7 @@ bool USDPointInstancerReader::valid() const
|
||||
return prim_.IsValid() && prim_.IsA<pxr::UsdGeomPointInstancer>();
|
||||
}
|
||||
|
||||
void USDPointInstancerReader::create_object(Main *bmain, const double /* motionSampleTime */)
|
||||
void USDPointInstancerReader::create_object(Main *bmain, const double /*motionSampleTime*/)
|
||||
{
|
||||
void *point_cloud = BKE_pointcloud_add(bmain, name_.c_str());
|
||||
this->object_ = BKE_object_add_only_object(bmain, OB_POINTCLOUD, name_.c_str());
|
||||
|
||||
@@ -3264,7 +3264,7 @@ static void rna_NodeCryptomatte_layer_name_set(PointerRNA *ptr, int new_value)
|
||||
}
|
||||
}
|
||||
|
||||
static const EnumPropertyItem *rna_NodeCryptomatte_layer_name_itemf(bContext * /* C */,
|
||||
static const EnumPropertyItem *rna_NodeCryptomatte_layer_name_itemf(bContext * /*C*/,
|
||||
PointerRNA *ptr,
|
||||
PropertyRNA * /*prop*/,
|
||||
bool *r_free)
|
||||
|
||||
@@ -89,7 +89,7 @@ static void node_shader_update_tex_gabor(bNodeTree *ntree, bNode *node)
|
||||
|
||||
static int node_shader_gpu_tex_gabor(GPUMaterial *material,
|
||||
bNode *node,
|
||||
bNodeExecData * /* execdata */,
|
||||
bNodeExecData * /*execdata*/,
|
||||
GPUNodeStack *in,
|
||||
GPUNodeStack *out)
|
||||
{
|
||||
|
||||
@@ -206,19 +206,19 @@ struct BufferOrOffset {
|
||||
#define GLenum_str "i"
|
||||
#define GLenum_var(num) bgl_var##num
|
||||
#define GLenum_ref(num) &bgl_var##num
|
||||
#define GLenum_def(num) /* unsigned */ int GLenum_var(num)
|
||||
#define GLenum_def(num) /*unsigned*/ int GLenum_var(num)
|
||||
|
||||
/* Type: `typedef uint GLboolean`. */
|
||||
#define GLboolean_str "b"
|
||||
#define GLboolean_var(num) bgl_var##num
|
||||
#define GLboolean_ref(num) &bgl_var##num
|
||||
#define GLboolean_def(num) /* unsigned */ char GLboolean_var(num)
|
||||
#define GLboolean_def(num) /*unsigned*/ char GLboolean_var(num)
|
||||
|
||||
/* Type: `typedef uint GLbitfield`. */
|
||||
#define GLbitfield_str "i"
|
||||
#define GLbitfield_var(num) bgl_var##num
|
||||
#define GLbitfield_ref(num) &bgl_var##num
|
||||
#define GLbitfield_def(num) /* unsigned */ int GLbitfield_var(num)
|
||||
#define GLbitfield_def(num) /*unsigned*/ int GLbitfield_var(num)
|
||||
|
||||
#if 0
|
||||
/* Type: `typedef signed char GLbyte`. */
|
||||
@@ -262,28 +262,28 @@ struct BufferOrOffset {
|
||||
#define GLubyte_str "B"
|
||||
#define GLubyte_var(num) bgl_var##num
|
||||
#define GLubyte_ref(num) &bgl_var##num
|
||||
#define GLubyte_def(num) /* unsigned */ char GLubyte_var(num)
|
||||
#define GLubyte_def(num) /*unsigned*/ char GLubyte_var(num)
|
||||
|
||||
#if 0
|
||||
/* Type: `typedef ushort GLushort`. */
|
||||
# define GLushort_str "H"
|
||||
# define GLushort_var(num) bgl_var##num
|
||||
# define GLushort_ref(num) &bgl_var##num
|
||||
# define GLushort_def(num) /* unsigned */ short GLushort_var(num)
|
||||
# define GLushort_def(num) /*unsigned*/ short GLushort_var(num)
|
||||
#endif
|
||||
|
||||
/* Type: `typedef uint GLuint`. */
|
||||
#define GLuint_str "I"
|
||||
#define GLuint_var(num) bgl_var##num
|
||||
#define GLuint_ref(num) &bgl_var##num
|
||||
#define GLuint_def(num) /* unsigned */ int GLuint_var(num)
|
||||
#define GLuint_def(num) /*unsigned*/ int GLuint_var(num)
|
||||
|
||||
/* Type: `typedef uint GLuint64`. */
|
||||
#if 0
|
||||
# define GLuint64_str "Q"
|
||||
# define GLuint64_var(num) bgl_var##num
|
||||
# define GLuint64_ref(num) &bgl_var##num
|
||||
# define GLuint64_def(num) /* unsigned */ int GLuint64_var(num)
|
||||
# define GLuint64_def(num) /*unsigned*/ int GLuint64_var(num)
|
||||
#endif
|
||||
|
||||
/* Type: `typedef uint GLsync`. */
|
||||
@@ -291,7 +291,7 @@ struct BufferOrOffset {
|
||||
# define GLsync_str "I"
|
||||
# define GLsync_var(num) bgl_var##num
|
||||
# define GLsync_ref(num) &bgl_var##num
|
||||
# define GLsync_def(num) /* unsigned */ int GLsync_var(num)
|
||||
# define GLsync_def(num) /*unsigned*/ int GLsync_var(num)
|
||||
#endif
|
||||
|
||||
/* Type: `typedef float GLfloat`. */
|
||||
|
||||
@@ -6872,7 +6872,7 @@ PyTypeObject pyrna_struct_Type = {
|
||||
/*tp_basicsize*/ sizeof(BPy_StructRNA),
|
||||
/*tp_itemsize*/ 0,
|
||||
/*tp_dealloc*/ (destructor)pyrna_struct_dealloc,
|
||||
/*tp_vectorcall_offset */ 0,
|
||||
/*tp_vectorcall_offset*/ 0,
|
||||
/*tp_getattr*/ nullptr,
|
||||
/*tp_setattr*/ nullptr,
|
||||
/*tp_as_async*/ nullptr,
|
||||
|
||||
@@ -416,7 +416,7 @@ class Context : public realtime_compositor::Context {
|
||||
BKE_stamp_info_callback(
|
||||
&callback_data,
|
||||
render_result->stamp_data,
|
||||
[](void *user_data, const char *key, char *value, int /* value_length */) {
|
||||
[](void *user_data, const char *key, char *value, int /*value_length*/) {
|
||||
StampCallbackData *data = static_cast<StampCallbackData *>(user_data);
|
||||
|
||||
const std::string manifest_key = bke::cryptomatte::BKE_cryptomatte_meta_data_key(
|
||||
|
||||
@@ -3130,9 +3130,9 @@ static ImBuf *do_text_effect(const SeqRenderData *context,
|
||||
Sequence *seq,
|
||||
float /*timeline_frame*/,
|
||||
float /*fac*/,
|
||||
ImBuf * /* ibuf1*/,
|
||||
ImBuf * /* ibuf2*/,
|
||||
ImBuf * /* ibuf3*/)
|
||||
ImBuf * /*ibuf1*/,
|
||||
ImBuf * /*ibuf2*/,
|
||||
ImBuf * /*ibuf3*/)
|
||||
{
|
||||
/* NOTE: text rasterization only fills in part of output image,
|
||||
* need to clear it. */
|
||||
|
||||
@@ -349,7 +349,7 @@ SeqRetimingKey *SEQ_retiming_add_key(const Scene *scene, Sequence *seq, const in
|
||||
return added_key;
|
||||
}
|
||||
|
||||
void SEQ_retiming_transition_key_frame_set(const Scene * /*scene */,
|
||||
void SEQ_retiming_transition_key_frame_set(const Scene * /*scene*/,
|
||||
const Sequence *seq,
|
||||
SeqRetimingKey *key,
|
||||
const int timeline_frame)
|
||||
|
||||
Reference in New Issue
Block a user