Audaspace: Always free up the CoreAudio resources
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committed by
Sebastian Parborg
parent
df733ea3a7
commit
b6a86a8fc9
@@ -250,14 +250,10 @@ CoreAudioDevice::~CoreAudioDevice()
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destroy();
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// NOTE: Keep the device open for buggy MacOS versions (see blender issue #121911).
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if(__builtin_available(macOS 15.2, *))
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{
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CAClockDispose(m_clock_ref);
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AudioOutputUnitStop(m_audio_unit);
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AudioUnitUninitialize(m_audio_unit);
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AudioComponentInstanceDispose(m_audio_unit);
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}
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CAClockDispose(m_clock_ref);
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AudioOutputUnitStop(m_audio_unit);
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AudioUnitUninitialize(m_audio_unit);
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AudioComponentInstanceDispose(m_audio_unit);
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}
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void CoreAudioDevice::seekSynchronizer(double time)
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