Merge branch 'master' into blender2.8
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@@ -114,12 +114,16 @@ static void sclip_zoom_set(const bContext *C, float zoom, float location[2])
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}
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if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) && location) {
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float dx, dy;
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float aspx, aspy, w, h, dx, dy;
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ED_space_clip_get_size(sc, &width, &height);
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ED_space_clip_get_aspect(sc, &aspx, &aspy);
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dx = ((location[0] - 0.5f) * width - sc->xof) * (sc->zoom - oldzoom) / sc->zoom;
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dy = ((location[1] - 0.5f) * height - sc->yof) * (sc->zoom - oldzoom) / sc->zoom;
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w = width * aspx;
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h = height * aspy;
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dx = ((location[0] - 0.5f) * w - sc->xof) * (sc->zoom - oldzoom) / sc->zoom;
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dy = ((location[1] - 0.5f) * h - sc->yof) * (sc->zoom - oldzoom) / sc->zoom;
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if (sc->flag & SC_LOCK_SELECTION) {
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sc->xlockof += dx;
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