Fix: Cycles standalone build failures
Pull Request: https://projects.blender.org/blender/blender/pulls/122718
This commit is contained in:
committed by
Brecht Van Lommel
parent
1604eb9821
commit
b7303c5183
@@ -2585,6 +2585,7 @@ if(WITH_BLENDER)
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# internal and external library information first, for test linking
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add_subdirectory(source)
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elseif(WITH_CYCLES_STANDALONE OR WITH_CYCLES_HYDRA_RENDER_DELEGATE)
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add_subdirectory(intern/atomic)
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add_subdirectory(intern/guardedalloc)
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add_subdirectory(intern/libc_compat)
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add_subdirectory(intern/sky)
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@@ -51,7 +51,7 @@ static void shader_print_errors(const char *task, const char *log, const char *c
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LOG(ERROR) << "Shader: " << task << " error:";
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LOG(ERROR) << "===== shader string ====";
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stringstream stream(code);
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std::stringstream stream(code);
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string partial;
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int line = 1;
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