Tests: Add Cycles test for normal map light leaking
In a recent commit (1), light leaking was accidentally introduced on
some objects making use of normal maps (#139870)
This commit adds a test inspired by the file in that report to avoid
issues like this reoccuring in the future.
(1) a6015e1411
Pull Request: https://projects.blender.org/blender/blender/pulls/141065
This commit is contained in:
BIN
tests/files/render/shader/cycles_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
BIN
tests/files/render/shader/cycles_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
tests/files/render/shader/eevee_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
BIN
tests/files/render/shader/eevee_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
tests/files/render/shader/normal_mapping_light_leak.blend
(Stored with Git LFS)
Normal file
BIN
tests/files/render/shader/normal_mapping_light_leak.blend
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
tests/files/render/shader/storm_hydra_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
BIN
tests/files/render/shader/storm_hydra_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
tests/files/render/shader/storm_usd_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
BIN
tests/files/render/shader/storm_usd_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
tests/files/render/shader/workbench_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
BIN
tests/files/render/shader/workbench_renders/normal_mapping_light_leak.png
(Stored with Git LFS)
Normal file
Binary file not shown.
Reference in New Issue
Block a user