add a button for bevel to the view3d toolbar, so it has a place in the ui.
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@@ -112,6 +112,10 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel):
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Modify:")
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col.operator("mesh.bevel")
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col = layout.column(align=True)
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col.label(text="Transform:")
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col.operator("transform.translate")
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