Code Cleanup

Removed unused shading groups in `edit_mesh_mode.c`
This commit is contained in:
Jeroen Bakker
2019-09-26 12:37:39 +02:00
parent ae5bf4c2c8
commit bb74bd243f

View File

@@ -159,12 +159,6 @@ typedef struct EDIT_MESH_PrivateData {
EDIT_MESH_ComponentShadingGroupList edit_shgrps;
EDIT_MESH_ComponentShadingGroupList edit_in_front_shgrps;
DRWShadingGroup *vert_shgrp_in_front;
DRWShadingGroup *edge_shgrp_in_front;
DRWShadingGroup *face_shgrp_in_front;
DRWShadingGroup *face_cage_shgrp_in_front;
DRWShadingGroup *facedot_shgrp_in_front;
DRWShadingGroup *facefill_occluded_shgrp;
DRWShadingGroup *facefill_occluded_cage_shgrp;
DRWShadingGroup *mesh_analysis_shgrp;