UI: Use Plural Panel Names

This commit is contained in:
Aaron Carlisle
2019-06-30 12:49:49 -04:00
parent ea4b279c32
commit bbb3500c97

View File

@@ -223,7 +223,7 @@ class PHYSICS_PT_cloth_shape(PhysicButtonsPanel, Panel):
class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
bl_label = "Collision"
bl_label = "Collisions"
bl_parent_id = 'PHYSICS_PT_cloth'
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
@@ -244,7 +244,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, Panel):
class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
bl_label = "Object Collision"
bl_label = "Object Collisions"
bl_parent_id = 'PHYSICS_PT_cloth_collision'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
@@ -276,7 +276,7 @@ class PHYSICS_PT_cloth_object_collision(PhysicButtonsPanel, Panel):
class PHYSICS_PT_cloth_self_collision(PhysicButtonsPanel, Panel):
bl_label = "Self Collision"
bl_label = "Self Collisions"
bl_parent_id = 'PHYSICS_PT_cloth_collision'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}