Fix: Compilation Error When Compiling with Vulkan
This PR fixes an compilation error where sstream used to be included on a higher level, but has been removed and we need to include them where they are actually used. This wasn't detected as most developers don't have the vulkan backend active. Pull Request: https://projects.blender.org/blender/blender/pulls/111203
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@@ -6,6 +6,8 @@
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* \ingroup gpu
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*/
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#include <sstream>
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#include "BKE_global.h"
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#include "CLG_log.h"
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@@ -6,6 +6,8 @@
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* \ingroup gpu
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*/
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#include <sstream>
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#include "vk_shader.hh"
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#include "vk_backend.hh"
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