Compositor: Add tooltip to Map UV node UV input

This commit is contained in:
Cartesian Caramel
2025-06-11 09:25:09 +02:00
committed by Omar Emara
parent c15850e09c
commit bc1d2194bd

View File

@@ -34,6 +34,9 @@ static void cmp_node_map_uv_declare(NodeDeclarationBuilder &b)
.default_value({1.0f, 0.0f, 0.0f})
.min(0.0f)
.max(1.0f)
.description(
"The UV coordinates at which to sample the texture. The Z component is assumed to "
"contain an alpha channel")
.compositor_domain_priority(0);
b.add_output<decl::Color>("Image");
}