Compositor: Add tooltip to Map UV node UV input
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committed by
Omar Emara
parent
c15850e09c
commit
bc1d2194bd
@@ -34,6 +34,9 @@ static void cmp_node_map_uv_declare(NodeDeclarationBuilder &b)
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.default_value({1.0f, 0.0f, 0.0f})
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.min(0.0f)
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.max(1.0f)
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.description(
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"The UV coordinates at which to sample the texture. The Z component is assumed to "
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"contain an alpha channel")
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.compositor_domain_priority(0);
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b.add_output<decl::Color>("Image");
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}
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