crash fix for brush select when no object is active
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@@ -254,12 +254,18 @@ static int brush_select_exec(bContext *C, wmOperator *op)
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size_t tool_offset;
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if (paint_mode == OB_MODE_ACTIVE) {
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/* select current paint mode */
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paint_mode = CTX_data_active_object(C)->mode &
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(OB_MODE_SCULPT |
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OB_MODE_VERTEX_PAINT |
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OB_MODE_WEIGHT_PAINT |
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OB_MODE_TEXTURE_PAINT);
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Object *ob = CTX_data_active_object(C);
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if (ob) {
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/* select current paint mode */
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paint_mode = ob->mode &
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(OB_MODE_SCULPT |
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OB_MODE_VERTEX_PAINT |
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OB_MODE_WEIGHT_PAINT |
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OB_MODE_TEXTURE_PAINT);
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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switch (paint_mode) {
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