Cleanup: use function style integer casts, modernize headers
This commit is contained in:
@@ -229,13 +229,13 @@ class GHOST_DeviceVK {
|
||||
VkDeviceCreateInfo device_create_info = {};
|
||||
device_create_info.pNext = &maintenance_4;
|
||||
device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
device_create_info.queueCreateInfoCount = static_cast<uint32_t>(queue_create_infos.size());
|
||||
device_create_info.queueCreateInfoCount = uint32_t(queue_create_infos.size());
|
||||
device_create_info.pQueueCreateInfos = queue_create_infos.data();
|
||||
/* layers_enabled are the same as instance extensions.
|
||||
* This is only needed for 1.0 implementations. */
|
||||
device_create_info.enabledLayerCount = static_cast<uint32_t>(layers_enabled.size());
|
||||
device_create_info.enabledLayerCount = uint32_t(layers_enabled.size());
|
||||
device_create_info.ppEnabledLayerNames = layers_enabled.data();
|
||||
device_create_info.enabledExtensionCount = static_cast<uint32_t>(extensions_device.size());
|
||||
device_create_info.enabledExtensionCount = uint32_t(extensions_device.size());
|
||||
device_create_info.ppEnabledExtensionNames = extensions_device.data();
|
||||
device_create_info.pEnabledFeatures = &device_features;
|
||||
|
||||
@@ -947,9 +947,9 @@ GHOST_TSuccess GHOST_ContextVK::initializeDrawingContext()
|
||||
VkInstanceCreateInfo create_info = {};
|
||||
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
create_info.pApplicationInfo = &app_info;
|
||||
create_info.enabledLayerCount = static_cast<uint32_t>(layers_enabled.size());
|
||||
create_info.enabledLayerCount = uint32_t(layers_enabled.size());
|
||||
create_info.ppEnabledLayerNames = layers_enabled.data();
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(extensions_enabled.size());
|
||||
create_info.enabledExtensionCount = uint32_t(extensions_enabled.size());
|
||||
create_info.ppEnabledExtensionNames = extensions_enabled.data();
|
||||
VK_CHECK(vkCreateInstance(&create_info, nullptr, &instance));
|
||||
}
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
#include "armature_intern.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <cstring>
|
||||
|
||||
/* -------------------------------------------------------------------- */
|
||||
/** \name Validation
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
* Implementation of Bone Collection operators and editing API's.
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include <cstring>
|
||||
|
||||
#include "ANIM_bone_collections.h"
|
||||
|
||||
|
||||
@@ -229,8 +229,8 @@ void VKDebuggingTools::print_labels(const VkDebugUtilsMessengerCallbackDataEXT *
|
||||
std::stringstream ss;
|
||||
for (uint32_t object = 0; object < callback_data->objectCount; ++object) {
|
||||
ss << " - ObjectType[" << to_string(callback_data->pObjects[object].objectType) << "],";
|
||||
ss << "Handle[0x" << std::hex
|
||||
<< static_cast<uintptr_t>(callback_data->pObjects[object].objectHandle) << "]";
|
||||
ss << "Handle[0x" << std::hex << uintptr_t(callback_data->pObjects[object].objectHandle)
|
||||
<< "]";
|
||||
if (callback_data->pObjects[object].pObjectName) {
|
||||
ss << ",Name[" << callback_data->pObjects[object].pObjectName << "]";
|
||||
}
|
||||
|
||||
@@ -301,12 +301,11 @@ void VKPipelineStateManager::set_stencil_test(const eGPUStencilTest test,
|
||||
void VKPipelineStateManager::set_stencil_mask(const eGPUStencilTest test,
|
||||
const GPUStateMutable &mutable_state)
|
||||
{
|
||||
depth_stencil_state.front.writeMask = static_cast<uint32_t>(mutable_state.stencil_write_mask);
|
||||
depth_stencil_state.front.reference = static_cast<uint32_t>(mutable_state.stencil_reference);
|
||||
depth_stencil_state.front.writeMask = uint32_t(mutable_state.stencil_write_mask);
|
||||
depth_stencil_state.front.reference = uint32_t(mutable_state.stencil_reference);
|
||||
|
||||
depth_stencil_state.front.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
depth_stencil_state.front.compareMask = static_cast<uint32_t>(
|
||||
mutable_state.stencil_compare_mask);
|
||||
depth_stencil_state.front.compareMask = uint32_t(mutable_state.stencil_compare_mask);
|
||||
|
||||
switch (test) {
|
||||
case GPU_STENCIL_NEQUAL:
|
||||
@@ -367,9 +366,9 @@ void VKPipelineStateManager::set_shadow_bias(const bool enable)
|
||||
{
|
||||
if (enable) {
|
||||
rasterization_state.depthBiasEnable = VK_TRUE;
|
||||
rasterization_state.depthBiasSlopeFactor = 2.f;
|
||||
rasterization_state.depthBiasConstantFactor = 1.f;
|
||||
rasterization_state.depthBiasClamp = 0.f;
|
||||
rasterization_state.depthBiasSlopeFactor = 2.0f;
|
||||
rasterization_state.depthBiasConstantFactor = 1.0f;
|
||||
rasterization_state.depthBiasClamp = 0.0f;
|
||||
}
|
||||
else {
|
||||
rasterization_state.depthBiasEnable = VK_FALSE;
|
||||
|
||||
@@ -334,7 +334,7 @@ static void print_resource(std::ostream &os,
|
||||
const VKDescriptorSet::Location location,
|
||||
const ShaderCreateInfo::Resource &res)
|
||||
{
|
||||
os << "layout(binding = " << static_cast<uint32_t>(location);
|
||||
os << "layout(binding = " << uint32_t(location);
|
||||
if (res.bind_type == ShaderCreateInfo::Resource::BindType::IMAGE) {
|
||||
os << ", " << to_string(res.image.format);
|
||||
}
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
*/
|
||||
|
||||
#include <cmath>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <cstring>
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user