Code cleanup:

* Remove non used booleanops_mesh.c and header, got obsolete with Carve.
This commit is contained in:
Thomas Dinges
2013-03-24 18:14:38 +00:00
parent 82ffa62e90
commit bf295c1c36
3 changed files with 0 additions and 387 deletions

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@@ -1,104 +0,0 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_BOOLEANOPS_MESH_H__
#define __BKE_BOOLEANOPS_MESH_H__
/** \file BKE_booleanops_mesh.h
* \ingroup bke
*/
#include "CSG_BooleanOps.h"
/**
* Internal mesh structure.
* Safe to copy by value... hopefully.
*/
struct Base;
struct Object;
struct CSG_MeshDescriptor;
typedef void (*CSG_DestroyMeshFunc)(struct CSG_MeshDescriptor *);
typedef struct CSG_MeshDescriptor {
struct Base *base; // Ptr to base of original blender object - used in creating a new object
CSG_MeshPropertyDescriptor m_descriptor;
CSG_FaceIteratorDescriptor m_face_iterator;
CSG_VertexIteratorDescriptor m_vertex_iterator;
CSG_DestroyMeshFunc m_destroy_func;
} CSG_MeshDescriptor;
extern int
CSG_LoadBlenderMesh(struct Object *obj,
CSG_MeshDescriptor *output);
/**
* Destroy the contents of a mesh descriptor.
* If the internal descriptor refers to a blender
* mesh, no action is performed apart from freeing
* internal memory in the desriptor.
*/
extern void
CSG_DestroyMeshDescriptor(CSG_MeshDescriptor *mesh);
/**
* Perform a boolean operation between 2 meshes and return the
* result as a new mesh descriptor.
* op_type is an integer code of the boolean operation type.
* 1 = intersection,
* 2 = union,
* 3 = difference.
*/
extern int
CSG_PerformOp(CSG_MeshDescriptor *mesh1,
CSG_MeshDescriptor *mesh2,
int op_type,
CSG_MeshDescriptor *output);
/**
* Add a mesh to blender as a new object.
*/
extern int
CSG_AddMeshToBlender(CSG_MeshDescriptor *mesh);
/**
* Test functionality.
*/
extern int
NewBooleanMeshTest(struct Base *base,
struct Base *base_select,
int op_type);
#endif

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@@ -65,7 +65,6 @@ set(SRC
intern/blender.c
intern/bmfont.c
intern/boids.c
intern/booleanops_mesh.c
intern/bpath.c
intern/brush.c
intern/bullet.c
@@ -164,7 +163,6 @@ set(SRC
BKE_bmfont.h
BKE_bmfont_types.h
BKE_boids.h
BKE_booleanops_mesh.h
BKE_bpath.h
BKE_brush.h
BKE_bullet.h

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@@ -1,281 +0,0 @@
#if 0
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/booleanops_mesh.c
* \ingroup bke
*/
#include "CSG_BooleanOps.h"
/**
* Implementation of boolean ops mesh interface.
*/
void
CSG_DestroyMeshDescriptor(
CSG_MeshDescriptor *mesh
) {
/* Call mesh descriptors destroy function.... */
mesh->m_destroy_func(mesh);
}
/* Destroy function for blender mesh internals. */
static
void
CSG_DestroyBlenderMeshInternals(
CSG_MeshDescriptor *mesh
) {
/* Free face and vertex iterators. */
FreeMeshDescriptors(&(mesh->m_face_iterator), &(mesh->m_vertex_iterator));
}
static
void
CSG_DestroyCSGMeshInternals(
CSG_MeshDescriptor *mesh
) {
CSG_FreeVertexDescriptor(&(mesh->m_vertex_iterator));
CSG_FreeFaceDescriptor(&(mesh->m_face_iterator));
}
static
int
MakeCSGMeshFromBlenderBase(
Base * base,
CSG_MeshDescriptor * output
) {
Mesh *me;
if (output == NULL || base == NULL) return 0;
me = BKE_mesh_from_object(base->object);
output->m_descriptor.user_face_vertex_data_size = 0;
output->m_descriptor.user_data_size = sizeof(FaceData);
output->base = base;
BuildMeshDescriptors(
base->object,
&(output->m_face_iterator),
&(output->m_vertex_iterator)
);
output->m_destroy_func = CSG_DestroyBlenderMeshInternals;
return 1;
}
int
CSG_LoadBlenderMesh(
Object * obj,
CSG_MeshDescriptor *output
) {
Mesh *me;
if (output == NULL || obj == NULL) return 0;
me = BKE_mesh_from_object(obj);
output->m_descriptor.user_face_vertex_data_size = 0;
output->m_descriptor.user_data_size = sizeof(FaceData);
output->base = NULL;
BuildMeshDescriptors(
obj,
&(output->m_face_iterator),
&(output->m_vertex_iterator)
);
output->m_destroy_func = CSG_DestroyBlenderMeshInternals;
output->base = NULL;
return 1;
}
int
CSG_AddMeshToBlender(
CSG_MeshDescriptor *mesh
) {
Mesh *me_new = NULL;
Object *ob_new = NULL;
float inv_mat[4][4];
if (mesh == NULL) return 0;
if (mesh->base == NULL) return 0;
invert_m4_m4(inv_mat, mesh->base->object->obmat);
/* Create a new blender mesh object - using 'base' as
* a template for the new object. */
ob_new = AddNewBlenderMesh(mesh->base);
me_new = ob_new->data;
/* make sure the iterators are reset. */
mesh->m_face_iterator.Reset(mesh->m_face_iterator.it);
mesh->m_vertex_iterator.Reset(mesh->m_vertex_iterator.it);
/* iterate through results of operation and insert into new object
* see subsurf.c */
ConvertCSGDescriptorsToMeshObject(
ob_new,
&(mesh->m_descriptor),
&(mesh->m_face_iterator),
&(mesh->m_vertex_iterator),
inv_mat
);
return 1;
}
int
CSG_PerformOp(
CSG_MeshDescriptor *mesh1,
CSG_MeshDescriptor *mesh2,
int int_op_type,
CSG_MeshDescriptor *output
) {
CSG_OperationType op_type;
CSG_BooleanOperation * bool_op = CSG_NewBooleanFunction();
int success = 0;
if (bool_op == NULL) return 0;
if ((mesh1 == NULL) || (mesh2 == NULL) || (output == NULL)) {
return 0;
}
if ((int_op_type < 1) || (int_op_type > 3)) return 0;
switch (int_op_type) {
case 1 : op_type = e_csg_intersection; break;
case 2 : op_type = e_csg_union; break;
case 3 : op_type = e_csg_difference; break;
case 4 : op_type = e_csg_classify; break;
default : op_type = e_csg_intersection;
}
output->m_descriptor = CSG_DescibeOperands(bool_op, mesh1->m_descriptor, mesh2->m_descriptor);
output->base = mesh1->base;
if (output->m_descriptor.user_face_vertex_data_size) {
/* Then use the only interp function supported */
success =
CSG_PerformBooleanOperation(
bool_op,
op_type,
mesh1->m_face_iterator,
mesh1->m_vertex_iterator,
mesh2->m_face_iterator,
mesh2->m_vertex_iterator,
InterpFaceVertexData
);
}
else {
success =
CSG_PerformBooleanOperation(
bool_op,
op_type,
mesh1->m_face_iterator,
mesh1->m_vertex_iterator,
mesh2->m_face_iterator,
mesh2->m_vertex_iterator,
InterpNoUserData
);
}
if (!success) {
CSG_FreeBooleanOperation(bool_op);
bool_op = NULL;
return 0;
}
/* get the ouput mesh descriptors. */
CSG_OutputFaceDescriptor(bool_op, &(output->m_face_iterator));
CSG_OutputVertexDescriptor(bool_op, &(output->m_vertex_iterator));
output->m_destroy_func = CSG_DestroyCSGMeshInternals;
return 1;
}
int
NewBooleanMeshTest(
struct Base * base,
struct Base * base_select,
int op_type
) {
CSG_MeshDescriptor m1, m2, output;
CSG_MeshDescriptor output2, output3;
if (!MakeCSGMeshFromBlenderBase(base, &m1)) {
return 0;
}
if (!MakeCSGMeshFromBlenderBase(base_select, &m2)) {
return 0;
}
CSG_PerformOp(&m1, &m2, 1, &output);
CSG_PerformOp(&m1, &m2, 2, &output2);
CSG_PerformOp(&m1, &m2, 3, &output3);
if (!CSG_AddMeshToBlender(&output)) {
return 0;
}
if (!CSG_AddMeshToBlender(&output2)) {
return 0;
}
if (!CSG_AddMeshToBlender(&output3)) {
return 0;
}
CSG_DestroyMeshDescriptor(&m1);
CSG_DestroyMeshDescriptor(&m2);
CSG_DestroyMeshDescriptor(&output);
CSG_DestroyMeshDescriptor(&output2);
CSG_DestroyMeshDescriptor(&output3);
return 1;
}
#endif