GPv3: Draw Tool: Use input_samples tool setting
This uses the `input_samples` tool setting as a minimum distance in pixels (screen space) for newly created points. By default this is 10, which means that the points in a drawn stroke will all be at a distance of 10px or less (in screen space when the stroke is drawn).
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@@ -38,7 +38,6 @@
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namespace blender::ed::sculpt_paint::greasepencil {
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static constexpr float POINT_OVERRIDE_THRESHOLD_PX = 3.0f;
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static constexpr float POINT_RESAMPLE_MIN_DISTANCE_PX = 10.0f;
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template<typename T>
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static inline void linear_interpolation(const T &a,
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@@ -542,8 +541,8 @@ struct PaintOperationExecutor {
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/* If the next sample is far away, we subdivide the segment to add more points. */
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int new_points_num = 1;
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const float distance_px = math::distance(coords, prev_coords);
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if (distance_px > POINT_RESAMPLE_MIN_DISTANCE_PX) {
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const int subdivisions = int(math::floor(distance_px / POINT_RESAMPLE_MIN_DISTANCE_PX)) - 1;
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if (distance_px > float(settings_->input_samples)) {
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const int subdivisions = int(math::floor(distance_px / float(settings_->input_samples))) - 1;
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new_points_num += subdivisions;
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}
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