Cleanup: Remove unneeded extern "C" linkage for C++ code
Pull Request: https://projects.blender.org/blender/blender/pulls/114663
This commit is contained in:
committed by
Sergey Sharybin
parent
45cf94904b
commit
bf8728f99e
@@ -100,14 +100,8 @@ BLI_INLINE PBVHType BKE_pbvh_type(const PBVH *pbvh)
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return ((const struct PBVHPublic *)pbvh)->type;
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}
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Needed by eevee_materias.c. */
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/* Needed for the render engines integration. */
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void BKE_pbvh_is_drawing_set(PBVH *pbvh, bool val);
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/* Needed by `basic_engine.cc`. */
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void BKE_pbvh_draw_debug_cb(PBVH *pbvh,
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void (*draw_fn)(PBVHNode *node,
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void *user_data,
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@@ -115,7 +109,3 @@ void BKE_pbvh_draw_debug_cb(PBVH *pbvh,
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const float bmax[3],
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PBVHNodeFlags flag),
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void *user_data);
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#ifdef __cplusplus
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}
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#endif /* extern "C" */
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