Cleanup: make format

This commit is contained in:
Brecht Van Lommel
2023-12-16 00:02:52 +01:00
parent 5edda6cbcc
commit bf97dc14ba

View File

@@ -43,8 +43,9 @@ typedef enum eUSDTexNameCollisionMode {
typedef enum eSubdivExportMode {
USD_SUBDIV_IGNORE = 0, /* Subdivision scheme = None, export base mesh without subdivision. */
USD_SUBDIV_TESSELLATE = 1, /* Subdivision scheme = None, export subdivided mesh. */
USD_SUBDIV_BEST_MATCH = 2, /* Apply the USD subdivision scheme that is the closest match to Blender. */
/* Reverts to USD_SUBDIV_TESSELLATE if the subdivision method is not supported. */
USD_SUBDIV_BEST_MATCH =
2, /* Apply the USD subdivision scheme that is the closest match to Blender. */
/* Reverts to USD_SUBDIV_TESSELLATE if the subdivision method is not supported. */
} eSubdivExportMode;
struct USDExportParams {