Fix for bug #5351, sculpt doesn't work in xray mode

Moved depth update for sculptmode to after the point where xray/transp objects are drawn
This commit is contained in:
Nicholas Bishop
2006-12-04 02:36:04 +00:00
parent 2bf573dd23
commit c181c8986f

View File

@@ -2897,9 +2897,6 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
}
}
if(!(retopo_mesh_check() || retopo_curve_check()) && (G.f & G_SCULPTMODE))
view3d_update_depths(v3d);
if(G.moving) {
BIF_drawConstraint();
if(G.obedit) BIF_drawPropCircle(); // only editmode has proportional edit
@@ -2911,6 +2908,9 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
view3d_draw_xray(v3d, 0); // clears zbuffer if it is used!
view3d_draw_transp(v3d, 0);
if(!(retopo_mesh_check() || retopo_curve_check()) && (G.f & G_SCULPTMODE))
view3d_update_depths(v3d);
if(v3d->flag & V3D_CLIPPING)
view3d_clr_clipping();