Nodes: Copy socket values with the same identifier instead of name
`identifier` should be a better measure than `name` to check if a socket has the same meaning among different nodes. Sometimes two sockets can have the same name in the UI but have different (physical) meanings, they can specify different identifiers to avoid the values being copied when the nodes are replaced. Pull Request: https://projects.blender.org/blender/blender/pulls/110792
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committed by
Weizhen Huang
parent
97769581f5
commit
c36eccfae9
@@ -255,7 +255,8 @@ static void node_socket_add_replace(const bContext *C,
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continue;
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}
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if (STREQ(sock_prev->name, sock_from->name) && sock_prev->type == sock_from->type) {
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if (STREQ(sock_prev->identifier, sock_from->identifier) &&
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sock_prev->type == sock_from->type) {
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bNodeLink *link = sock_prev->link;
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if (link && link->fromnode) {
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