Bugfix: Timeline did not refresh when changing selecting a bone

This happened/was most noticeable when clicking on a bone of an armature in posemode but not active (i.e. some object other than the armature is active when trying to select the bone).
This commit is contained in:
Joshua Leung
2010-09-13 00:47:12 +00:00
parent 4038ca3e71
commit c4a83ec086

View File

@@ -396,6 +396,7 @@ static void time_listener(ScrArea *sa, wmNotifier *wmn)
switch (wmn->category) {
case NC_OBJECT:
switch (wmn->data) {
case ND_BONE_ACTIVE:
case ND_POINTCACHE:
ED_area_tag_refresh(sa);
ED_area_tag_redraw(sa);