FIx: EEVEE-Next: PlanaProbePipeline gbuffer layout
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@@ -1393,14 +1393,17 @@ void PlanarProbePipeline::render(View &view,
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/* Update for lighting pass. */
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inst_.hiz_buffer.update();
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GPU_framebuffer_bind_ex(gbuffer_fb,
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{
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{GPU_LOADACTION_LOAD, GPU_STOREACTION_STORE}, /* Depth */
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{GPU_LOADACTION_CLEAR, GPU_STOREACTION_STORE, {0.0f}}, /* Combined */
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{GPU_LOADACTION_CLEAR, GPU_STOREACTION_STORE, {0}}, /* GBuf Header */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Closure */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Color */
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});
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GPU_framebuffer_bind_ex(
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gbuffer_fb,
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{
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{GPU_LOADACTION_LOAD, GPU_STOREACTION_STORE}, /* Depth */
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{GPU_LOADACTION_CLEAR, GPU_STOREACTION_STORE, {0.0f}}, /* Combined */
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{GPU_LOADACTION_CLEAR, GPU_STOREACTION_STORE, {0}}, /* GBuf Header */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Normal*/
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Closure */
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{GPU_LOADACTION_DONT_CARE, GPU_STOREACTION_STORE}, /* GBuf Closure 2*/
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});
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inst_.manager->submit(gbuffer_ps_, view);
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GPU_framebuffer_bind(combined_fb);
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