Merge branch 'blender-v3.2-release'

This commit is contained in:
Philipp Oeser
2022-06-01 14:55:26 +02:00

View File

@@ -701,12 +701,12 @@ static void copy_stable_id_edges(const Mesh &mesh,
VArray_Span<int> src{src_attribute.varray.typed<int>()};
MutableSpan<int> dst = dst_attribute.as_span<int>();
threading::parallel_for(IndexRange(selection.size()), 1024, [&](IndexRange range) {
for (const int i_edge : range) {
const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_edge);
for (const int i_selection : range) {
const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_selection);
if (edge_range.size() == 0) {
continue;
}
const MEdge &edge = edges[i_edge];
const MEdge &edge = edges[selection[i_selection]];
const IndexRange vert_range = {edge_range.start() * 2, edge_range.size() * 2};
dst[vert_range[0]] = src[edge.v1];
@@ -750,9 +750,9 @@ static void duplicate_edges(GeometrySet &geometry_set,
Array<int> vert_orig_indices(edge_offsets.last() * 2);
threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
for (const int i_edge : range) {
const MEdge &edge = edges[i_edge];
const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_edge);
for (const int i_selection : range) {
const MEdge &edge = edges[selection[i_selection]];
const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_selection);
const IndexRange vert_range(edge_range.start() * 2, edge_range.size() * 2);
for (const int i_duplicate : IndexRange(edge_range.size())) {
@@ -763,8 +763,8 @@ static void duplicate_edges(GeometrySet &geometry_set,
});
threading::parallel_for(selection.index_range(), 1024, [&](IndexRange range) {
for (const int i_edge : range) {
const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_edge);
for (const int i_selection : range) {
const IndexRange edge_range = range_for_offsets_index(edge_offsets, i_selection);
const IndexRange vert_range(edge_range.start() * 2, edge_range.size() * 2);
for (const int i_duplicate : IndexRange(edge_range.size())) {
MEdge &new_edge = new_edges[edge_range[i_duplicate]];