* Removed most of the manual positioning from the 3dview header
This commit is contained in:
Nicholas Bishop
2009-11-28 21:52:37 +00:00
parent 9e6d1705a4
commit c6edbe5f2b

View File

@@ -1838,11 +1838,11 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
BKE_mesh_end_editmesh(obedit->data, em);
}
static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *ob, int *xcoord, int yco)
static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *ob)
{
Object *obedit = CTX_data_edit_object(C);
RegionView3D *rv3d= wm_region_view3d(C);
short xmax, xco= *xcoord;
short xmax, xco= 0, yco = 0;
/* compensate for local mode when setting up the viewing menu/iconrow values */
if(rv3d->view==7) rv3d->viewbut= 1;
@@ -1885,8 +1885,6 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
/* ported to python */
}
}
*xcoord= xco;
}
static int view3d_layer_icon(int but_lay, int ob_lay, int used_lay)
@@ -1899,19 +1897,6 @@ static int view3d_layer_icon(int but_lay, int ob_lay, int used_lay)
return ICON_BLANK1;
}
static void header_xco_step(ARegion *ar, int *xco, int *yco, int *maxco, int step)
{
*xco += step;
if(*maxco < *xco) *maxco = *xco;
if(ar->winy > *yco + 44) {
if(*xco > ar->winrct.xmax) {
*xco= 8;
*yco+= 22;
}
}
}
/* Returns the icon associated with an object mode */
static int object_mode_icon(int mode)
{
@@ -1929,7 +1914,6 @@ static int object_mode_icon(int mode)
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
bScreen *screen= CTX_wm_screen(C);
ARegion *ar= CTX_wm_region(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Scene *scene= CTX_data_scene(C);
@@ -1939,16 +1923,15 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
Object *obedit = CTX_data_edit_object(C);
uiBlock *block;
uiLayout *row;
int a, xco=0, maxco=0, yco= 0;
RNA_pointer_create(&screen->id, &RNA_Space3DView, v3d, &v3dptr);
RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &toolsptr);
block= uiLayoutAbsoluteBlock(layout);
block= uiLayoutGetBlock(layout);
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
if((sa->flag & HEADER_NO_PULLDOWN)==0)
view3d_header_pulldowns(C, block, ob, &xco, yco);
view3d_header_pulldowns(C, block, ob);
/* other buttons: */
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -1969,9 +1952,10 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
if(ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) v3d->flag |= V3D_TEXTUREPAINT;
if(paint_facesel_test(ob)) v3d->flag |= V3D_FACESELECT;
uiBlockBeginAlign(block);
uiDefIconTextButS(block, MENU, B_MODESELECT, object_mode_icon(v3d->modeselect), view3d_modeselect_pup(scene) ,
xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
header_xco_step(ar, &xco, &yco, &maxco, 126+8);
0,0,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
uiBlockEndAlign(block);
/* Draw type */
uiItemR(layout, "", 0, &v3dptr, "viewport_shading", UI_ITEM_R_ICON_ONLY);
@@ -1990,36 +1974,24 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiItemR(row, "", 0, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY);
uiItemR(row, "", 0, &v3dptr, "pivot_point_align", UI_ITEM_R_ICON_ONLY);
block= uiLayoutAbsoluteBlock(layout);
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
xco = maxco = yco= 0;
/* NDOF */
if (G.ndofdevice ==0 ) {
uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), xco,yco,XIC+10,YIC, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
xco+= XIC+10;
uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), 0,0,XIC+10,YIC, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM,
xco,yco,XIC,YIC,
0,0,XIC,YIC,
&v3d->ndoffilter, 0, 1, 0, 0, "dominant axis");
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC+8);
}
uiBlockEndAlign(block);
/* Transform widget / manipulators */
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, V3D_USE_MANIPULATOR, B_REDR, ICON_MANIPUL,xco,yco,XIC,YIC, &v3d->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (Ctrl Space)");
xco+= XIC;
row= uiLayoutRow(layout, 1);
block= uiLayoutGetBlock(row);
uiDefIconButBitS(block, TOG, V3D_USE_MANIPULATOR, B_REDR, ICON_MANIPUL,0,0,XIC,YIC, &v3d->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (Ctrl Space)");
if(v3d->twflag & V3D_USE_MANIPULATOR) {
uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (Ctrl Alt G)");
xco+= XIC;
uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (Ctrl Alt R)");
xco+= XIC;
uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (Ctrl Alt S)");
xco+= XIC;
uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (Ctrl Alt G)");
uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (Ctrl Alt R)");
uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (Ctrl Alt S)");
}
if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) {
@@ -2027,20 +1999,17 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
str_menu = BIF_menustringTransformOrientation(C, "Orientation");
uiDefButS(block, MENU, B_MAN_MODE, str_menu,xco,yco,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)");
uiDefButS(block, MENU, B_MAN_MODE, str_menu,0,0,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)");
MEM_freeN(str_menu);
header_xco_step(ar, &xco, &yco, &maxco, 78);
uiBlockEndAlign(block);
}
/* LAYERS */
if(obedit==NULL && v3d->localvd==NULL) {
int ob_lay = ob ? ob->lay : 0;
int a, xco = 0, yco = 0;
block= uiLayoutAbsoluteBlock(layout);
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
xco = maxco = yco= 0;
uiBlockBeginAlign(block);
for(a=0; a<5; a++) {
@@ -2069,15 +2038,11 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
if(obedit && (obedit->type == OB_MESH)) {
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
xco+= XIC;
uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode (Ctrl Tab 2)");
xco+= XIC;
uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
xco+= XIC;
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC);
row= uiLayoutRow(layout, 1);
block= uiLayoutGetBlock(row);
uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode (Ctrl Tab 2)");
uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
BKE_mesh_end_editmesh(obedit->data, em);
}