Workbench: Wrong ENUM value for SINGLE color
Had to be "SINGLE", but was "SOLID" resulting in not showing the single color option in the shader popover
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@@ -251,7 +251,7 @@ const EnumPropertyItem rna_enum_viewport_lighting_items[] = {
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};
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static const EnumPropertyItem rna_enum_shading_color_type_items[] = {
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{V3D_SHADING_SINGLE_COLOR, "SOLID", 0, "Single", "Show scene in a single color"},
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{V3D_SHADING_SINGLE_COLOR, "SINGLE", 0, "Single", "Show scene in a single color"},
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{V3D_SHADING_MATERIAL_COLOR, "MATERIAL", 0, "Material", "Show material color"},
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{V3D_SHADING_RANDOM_COLOR, "RANDOM", 0, "Random", "Show random object color"},
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{V3D_SHADING_TEXTURE_COLOR, "TEXTURE", 0, "Texture", "Show texture"},
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