* Fix for alignment in last commit

This commit is contained in:
Matt Ebb
2006-11-23 03:35:12 +00:00
parent b03aa93b76
commit c879db5a5e

View File

@@ -3113,11 +3113,9 @@ void drawinfospace(ScrArea *sa, void *spacedata)
char lightname[12];
int lightbutw=buth*2;
int offs=cur_light*(midsp+lightbutw);
//if (cur_light>0) offs += midsp;
sprintf(lightname, "Light %d", cur_light+1);
uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, 1, B_RECALCLIGHT, lightname,
xpos+edgsp+offs, y5, lightbutw, buth,
&U.light[cur_light].flag, 0.0, 0.0, 0, 0, "Enable this OpenGL light in Solid draw mode");