Cycles: Fix strict compilation warning

This commit is contained in:
Sergey Sharybin
2016-07-29 15:06:13 +02:00
parent 899947c89e
commit c9134d86f0

View File

@@ -766,7 +766,6 @@ static void create_subd_mesh(Scene *scene,
Mesh *mesh,
BL::Object& b_ob,
BL::Mesh& b_mesh,
PointerRNA *cmesh,
const vector<Shader*>& used_shaders,
float dicing_rate,
int max_subdivisions)
@@ -954,7 +953,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
if(b_mesh) {
if(render_layer.use_surfaces && !hide_tris) {
if(mesh->subdivision_type != Mesh::SUBDIVISION_NONE)
create_subd_mesh(scene, mesh, b_ob, b_mesh, &cmesh, used_shaders,
create_subd_mesh(scene, mesh, b_ob, b_mesh, used_shaders,
dicing_rate, max_subdivisions);
else
create_mesh(scene, mesh, b_mesh, used_shaders, false);