Cleanup: Move BKE_undo_system.h to C++
This commit is contained in:
@@ -7,7 +7,7 @@
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* \ingroup bke
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*/
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#ifdef __cplusplus
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extern "C" {
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@@ -7,34 +7,32 @@
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* \ingroup bke
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*/
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#include "BLI_utildefines.h"
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#include "DNA_ID.h"
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#include "DNA_listBase.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Main;
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struct UndoStep;
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struct UndoType;
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struct bContext;
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/* ID's */
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/* IDs */
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struct Main;
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struct Mesh;
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struct Object;
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struct Scene;
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struct Text;
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typedef struct UndoRefID {
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struct UndoRefID {
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struct ID *ptr;
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char name[MAX_ID_NAME];
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} UndoRefID;
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};
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/* UndoRefID_Mesh & friends. */
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#define UNDO_REF_ID_TYPE(ptr_ty) \
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typedef struct UndoRefID_##ptr_ty { \
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struct UndoRefID_##ptr_ty { \
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struct ptr_ty *ptr; \
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char name[MAX_ID_NAME]; \
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} UndoRefID_##ptr_ty
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}
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UNDO_REF_ID_TYPE(Mesh);
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UNDO_REF_ID_TYPE(Object);
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UNDO_REF_ID_TYPE(Scene);
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@@ -42,14 +40,14 @@ UNDO_REF_ID_TYPE(Text);
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UNDO_REF_ID_TYPE(Image);
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UNDO_REF_ID_TYPE(PaintCurve);
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typedef struct UndoStack {
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struct UndoStack {
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ListBase steps;
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struct UndoStep *step_active;
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UndoStep *step_active;
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/**
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* The last memfile state read, used so we can be sure the names from the
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* library state matches the state an undo step was written in.
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*/
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struct UndoStep *step_active_memfile;
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UndoStep *step_active_memfile;
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/**
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* Some undo systems require begin/end, see: #UndoType.step_encode_init
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@@ -57,19 +55,19 @@ typedef struct UndoStack {
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* \note This is not included in the 'steps' list.
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* That is done once end is called.
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*/
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struct UndoStep *step_init;
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UndoStep *step_init;
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/**
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* Keep track of nested group begin/end calls,
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* within which all but the last undo-step is marked for skipping.
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*/
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int group_level;
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} UndoStack;
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};
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typedef struct UndoStep {
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struct UndoStep *next, *prev;
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struct UndoStep {
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UndoStep *next, *prev;
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char name[64];
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const struct UndoType *type;
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const UndoType *type;
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/** Size in bytes of all data in step (not including the step). */
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size_t data_size;
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/** Users should never see this step (only use for internal consistency). */
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@@ -82,25 +80,25 @@ typedef struct UndoStep {
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/** For use by undo systems that accumulate changes (mesh-sculpt & image-painting). */
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bool is_applied;
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/* Over alloc 'type->struct_size'. */
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} UndoStep;
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};
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typedef enum eUndoStepDir {
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enum eUndoStepDir {
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STEP_REDO = 1,
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STEP_UNDO = -1,
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STEP_INVALID = 0,
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} eUndoStepDir;
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};
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typedef enum eUndoPushReturn {
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enum eUndoPushReturn {
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UNDO_PUSH_RET_FAILURE = 0,
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UNDO_PUSH_RET_SUCCESS = (1 << 0),
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UNDO_PUSH_RET_OVERRIDE_CHANGED = (1 << 1),
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} eUndoPushReturn;
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};
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ENUM_OPERATORS(eUndoPushReturn, UNDO_PUSH_RET_OVERRIDE_CHANGED)
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typedef void (*UndoTypeForEachIDRefFn)(void *user_data, struct UndoRefID *id_ref);
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using UndoTypeForEachIDRefFn = void (*)(void *user_data, struct UndoRefID *id_ref);
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typedef struct UndoType {
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struct UndoType *next, *prev;
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struct UndoType {
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UndoType *next, *prev;
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/** Only for debugging. */
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const char *name;
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@@ -142,10 +140,10 @@ typedef struct UndoType {
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* The size of the undo struct 'inherited' from #UndoStep for that specific type. Used for
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* generic allocation in BKE's `undo_system.cc`. */
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size_t step_size;
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} UndoType;
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};
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/** #UndoType.flag bitflags. */
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typedef enum eUndoTypeFlags {
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enum eUndoTypeFlags {
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/**
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* This undo type `encode` callback needs a valid context, it will fail otherwise.
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* \note Callback is still supposed to properly deal with a NULL context pointer.
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@@ -158,7 +156,7 @@ typedef enum eUndoTypeFlags {
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* This is typically used for undo systems that store both before/after states.
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*/
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UNDOTYPE_FLAG_DECODE_ACTIVE_STEP = 1 << 1,
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} eUndoTypeFlags;
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};
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/* -------------------------------------------------------------------- */
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/** \name Public Undo Types
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@@ -177,15 +175,15 @@ extern const UndoType *BKE_UNDOSYS_TYPE_TEXT;
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#define BKE_UNDOSYS_TYPE_IS_MEMFILE_SKIP(ty) ELEM(ty, BKE_UNDOSYS_TYPE_IMAGE)
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UndoStack *BKE_undosys_stack_create(void);
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UndoStack *BKE_undosys_stack_create();
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void BKE_undosys_stack_destroy(UndoStack *ustack);
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void BKE_undosys_stack_clear(UndoStack *ustack);
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void BKE_undosys_stack_clear_active(UndoStack *ustack);
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/* name optional */
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bool BKE_undosys_stack_has_undo(const UndoStack *ustack, const char *name);
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void BKE_undosys_stack_init_from_main(UndoStack *ustack, struct Main *bmain);
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void BKE_undosys_stack_init_from_main(UndoStack *ustack, Main *bmain);
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/* called after 'BKE_undosys_stack_init_from_main' */
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void BKE_undosys_stack_init_from_context(UndoStack *ustack, struct bContext *C);
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void BKE_undosys_stack_init_from_context(UndoStack *ustack, bContext *C);
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UndoStep *BKE_undosys_stack_active_with_type(UndoStack *ustack, const UndoType *ut);
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UndoStep *BKE_undosys_stack_init_or_active_with_type(UndoStack *ustack, const UndoType *ut);
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/**
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@@ -203,19 +201,19 @@ void BKE_undosys_stack_group_end(UndoStack *ustack);
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* Only some UndoType's require init.
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*/
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UndoStep *BKE_undosys_step_push_init_with_type(UndoStack *ustack,
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struct bContext *C,
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bContext *C,
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const char *name,
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const UndoType *ut);
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UndoStep *BKE_undosys_step_push_init(UndoStack *ustack, struct bContext *C, const char *name);
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UndoStep *BKE_undosys_step_push_init(UndoStack *ustack, bContext *C, const char *name);
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/**
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* \param C: Can be NULL from some callers if their encoding function doesn't need it
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*/
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eUndoPushReturn BKE_undosys_step_push_with_type(UndoStack *ustack,
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struct bContext *C,
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bContext *C,
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const char *name,
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const UndoType *ut);
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eUndoPushReturn BKE_undosys_step_push(UndoStack *ustack, struct bContext *C, const char *name);
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eUndoPushReturn BKE_undosys_step_push(UndoStack *ustack, bContext *C, const char *name);
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UndoStep *BKE_undosys_step_find_by_name_with_type(UndoStack *ustack,
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const char *name,
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@@ -248,20 +246,17 @@ eUndoStepDir BKE_undosys_step_calc_direction(const UndoStack *ustack,
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* it is assumed to match the current state, and will be used as basis for the undo/redo process
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* (i.e. all steps in-between `us_reference` and `us_target` will be processed).
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*/
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bool BKE_undosys_step_load_data_ex(UndoStack *ustack,
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struct bContext *C,
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UndoStep *us_target,
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UndoStep *us_reference,
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bool use_skip);
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bool BKE_undosys_step_load_data_ex(
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UndoStack *ustack, bContext *C, UndoStep *us_target, UndoStep *us_reference, bool use_skip);
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/**
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* Undo/Redo until the given `us_target` step becomes the active (currently loaded) one.
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*/
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bool BKE_undosys_step_load_data(UndoStack *ustack, struct bContext *C, UndoStep *us_target);
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bool BKE_undosys_step_load_data(UndoStack *ustack, bContext *C, UndoStep *us_target);
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/**
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* Undo/Redo until the step matching given `index` in the undo stack becomes the active
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* (currently loaded) one.
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*/
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void BKE_undosys_step_load_from_index(UndoStack *ustack, struct bContext *C, int index);
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void BKE_undosys_step_load_from_index(UndoStack *ustack, bContext *C, int index);
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/**
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* Undo until `us_target` step becomes the active (currently loaded) one.
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@@ -275,7 +270,7 @@ void BKE_undosys_step_load_from_index(UndoStack *ustack, struct bContext *C, int
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* (if the given one has to be skipped).
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*/
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bool BKE_undosys_step_undo_with_data_ex(UndoStack *ustack,
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struct bContext *C,
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bContext *C,
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UndoStep *us,
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bool use_skip);
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/**
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@@ -283,11 +278,11 @@ bool BKE_undosys_step_undo_with_data_ex(UndoStack *ustack,
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*
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* \note See #BKE_undosys_step_undo_with_data_ex for details.
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*/
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bool BKE_undosys_step_undo_with_data(UndoStack *ustack, struct bContext *C, UndoStep *us_target);
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bool BKE_undosys_step_undo_with_data(UndoStack *ustack, bContext *C, UndoStep *us_target);
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/**
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* Undo one step from current active (currently loaded) one.
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*/
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bool BKE_undosys_step_undo(UndoStack *ustack, struct bContext *C);
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bool BKE_undosys_step_undo(UndoStack *ustack, bContext *C);
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/**
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* Redo until `us_target` step becomes the active (currently loaded) one.
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@@ -301,7 +296,7 @@ bool BKE_undosys_step_undo(UndoStack *ustack, struct bContext *C);
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* (if the given one has to be skipped).
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*/
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bool BKE_undosys_step_redo_with_data_ex(UndoStack *ustack,
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struct bContext *C,
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bContext *C,
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UndoStep *us,
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bool use_skip);
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/**
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@@ -309,11 +304,11 @@ bool BKE_undosys_step_redo_with_data_ex(UndoStack *ustack,
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*
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* \note See #BKE_undosys_step_redo_with_data_ex for details.
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*/
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bool BKE_undosys_step_redo_with_data(UndoStack *ustack, struct bContext *C, UndoStep *us_target);
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bool BKE_undosys_step_redo_with_data(UndoStack *ustack, bContext *C, UndoStep *us_target);
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/**
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* Redo one step from current active one.
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*/
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bool BKE_undosys_step_redo(UndoStack *ustack, struct bContext *C);
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bool BKE_undosys_step_redo(UndoStack *ustack, bContext *C);
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/**
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* Useful when we want to diff against previous undo data but can't be sure the types match.
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@@ -330,7 +325,7 @@ UndoStep *BKE_undosys_step_same_type_prev(UndoStep *us);
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* Similar to #WM_operatortype_append
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*/
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UndoType *BKE_undosys_type_append(void (*undosys_fn)(UndoType *));
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void BKE_undosys_type_free_all(void);
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void BKE_undosys_type_free_all();
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/* ID Accessor. */
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@@ -341,7 +336,3 @@ void BKE_undosys_foreach_ID_ref(UndoStack *ustack,
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#endif
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void BKE_undosys_print(UndoStack *ustack);
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#ifdef __cplusplus
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}
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#endif
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@@ -504,7 +504,7 @@ set(SRC
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BKE_texture.h
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BKE_tracking.h
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BKE_type_conversions.hh
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BKE_undo_system.h
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BKE_undo_system.hh
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BKE_unit.hh
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BKE_vfont.hh
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BKE_vfontdata.hh
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@@ -36,7 +36,7 @@
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#include "BKE_context.hh"
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#include "BKE_global.h"
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#include "BKE_main.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "BLO_readfile.h"
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#include "BLO_undofile.hh"
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@@ -55,7 +55,7 @@
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#include "BKE_scene.h"
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#include "BKE_screen.hh"
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#include "BKE_studiolight.h"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "BKE_workspace.h"
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#include "BLO_readfile.h"
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@@ -27,7 +27,7 @@
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#include "BKE_global.h"
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#include "BKE_lib_override.hh"
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#include "BKE_main.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "RNA_access.hh"
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@@ -86,7 +86,7 @@
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "BKE_workspace.h"
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#include "DRW_engine.hh"
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@@ -32,7 +32,7 @@
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#include "BKE_lib_id.h"
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#include "BKE_main.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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/* keep last */
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#include "BLI_strict_flags.h"
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@@ -26,7 +26,7 @@
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#include "BKE_layer.h"
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#include "BKE_main.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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@@ -25,7 +25,7 @@
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#include "BKE_layer.h"
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#include "BKE_main.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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@@ -23,7 +23,7 @@
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#include "BKE_context.hh"
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#include "BKE_layer.h"
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#include "BKE_main.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "BKE_vfont.hh"
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#include "DEG_depsgraph.hh"
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@@ -12,7 +12,7 @@
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#include "BKE_curves.hh"
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#include "BKE_main.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "CLG_log.h"
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@@ -21,7 +21,7 @@
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#include "BKE_blender_undo.h"
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#include "BKE_context.hh"
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#include "BKE_gpencil_legacy.h"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "ED_gpencil_legacy.hh"
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@@ -28,7 +28,7 @@
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#include "BKE_layer.h"
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#include "BKE_main.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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@@ -32,7 +32,7 @@
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#include "BKE_main.hh"
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#include "BKE_mesh.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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@@ -27,7 +27,7 @@
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#include "BKE_layer.h"
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#include "BKE_main.hh"
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#include "BKE_object.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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@@ -25,7 +25,7 @@
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#include "BKE_layer.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "DEG_depsgraph.hh"
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@@ -14,7 +14,7 @@
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#include "BKE_context.hh"
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#include "BKE_paint.hh"
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#include "BKE_undo_system.h"
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#include "BKE_undo_system.hh"
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#include "ED_paint.hh"
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#include "ED_undo.hh"
|
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|
||||
@@ -18,7 +18,7 @@
|
||||
#include "BKE_context.hh"
|
||||
#include "BKE_layer.h"
|
||||
#include "BKE_paint.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
#include "ED_paint.hh"
|
||||
#include "ED_view3d.hh"
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_subdiv_ccg.hh"
|
||||
#include "BKE_subsurf.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
/* TODO(sergey): Ideally should be no direct call to such low level things. */
|
||||
#include "BKE_subdiv_eval.hh"
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
#include "BKE_context.hh"
|
||||
#include "BKE_image.h"
|
||||
#include "BKE_paint.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
#include "DEG_depsgraph.hh"
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#include "BKE_main.hh"
|
||||
#include "BKE_report.h"
|
||||
#include "BKE_text.h"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
#include "WM_api.hh"
|
||||
#include "WM_types.hh"
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "BKE_context.hh"
|
||||
#include "BKE_global.h"
|
||||
#include "BKE_screen.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
#include "ED_screen.hh"
|
||||
#include "ED_space_api.hh"
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include "BKE_report.h"
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_screen.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
#include "BKE_workspace.h"
|
||||
|
||||
#include "BLO_blend_validate.hh"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
/** \file
|
||||
* \ingroup edundo
|
||||
*
|
||||
* Wrapper between 'ED_undo.hh' and 'BKE_undo_system.h' API's.
|
||||
* Wrapper between 'ED_undo.hh' and 'BKE_undo_system.hh' API's.
|
||||
*/
|
||||
|
||||
#include "BLI_sys_types.h"
|
||||
@@ -29,7 +29,7 @@
|
||||
#include "BKE_node.hh"
|
||||
#include "BKE_preview_image.hh"
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
#include "../depsgraph/DEG_depsgraph.hh"
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#include "undo_intern.hh"
|
||||
|
||||
/* Keep last */
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
void ED_undosys_type_init()
|
||||
{
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include "BKE_packedFile.h"
|
||||
#include "BKE_paint.hh"
|
||||
#include "BKE_screen.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
|
||||
#include "DEG_depsgraph.hh"
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ const EnumPropertyItem rna_enum_window_cursor_items[] = {
|
||||
#ifdef RNA_RUNTIME
|
||||
|
||||
# include "BKE_context.hh"
|
||||
# include "BKE_undo_system.h"
|
||||
# include "BKE_undo_system.hh"
|
||||
|
||||
# include "WM_types.hh"
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
# include "wm_xr.hh"
|
||||
#endif
|
||||
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
#include "ED_screen.hh"
|
||||
|
||||
#ifdef WITH_PYTHON
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
#include "BKE_report.h"
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_screen.hh"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
#include "BKE_workspace.h"
|
||||
|
||||
#include "BKE_sound.h"
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_screen.hh"
|
||||
#include "BKE_sound.h"
|
||||
#include "BKE_undo_system.h"
|
||||
#include "BKE_undo_system.hh"
|
||||
#include "BKE_workspace.h"
|
||||
|
||||
#include "BLO_undofile.hh" /* to save from an undo memfile */
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
|
||||
// #define USE_WRITE_CRASH_BLEND
|
||||
# ifdef USE_WRITE_CRASH_BLEND
|
||||
# include "BKE_undo_system.h"
|
||||
# include "BKE_undo_system.hh"
|
||||
# include "BLO_undofile.hh"
|
||||
# endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user