Fix rotate around selection only working if object is at origin for
texpaint
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@@ -4544,6 +4544,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
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}
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ups->average_stroke_counter++;
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mul_m4_v3(ps->ob->obmat, world);
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add_v3_v3(ups->average_stroke_accum, world);
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ups->last_stroke_valid = true;
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}
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