BGE: grey out Alpha and Specular sliders when Transparency panel is
unchecked
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@@ -878,9 +878,10 @@ class MATERIAL_PT_transp_game(MaterialButtonsPanel, Panel):
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base_mat = context.material
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mat = active_node_mat(base_mat)
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layout.active = mat.use_transparency
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if simple_material(base_mat):
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row = layout.row()
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row.active = mat.use_transparency
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row.prop(mat, "transparency_method", expand=True)
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layout.prop(mat, "alpha")
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